Sign in to use this feature.

Years

Between: -

Subjects

remove_circle_outline
remove_circle_outline
remove_circle_outline
remove_circle_outline
remove_circle_outline
remove_circle_outline

Journals

Article Types

Countries / Regions

Search Results (8)

Search Parameters:
Keywords = persistent packet collisions

Order results
Result details
Results per page
Select all
Export citation of selected articles as:
23 pages, 1454 KB  
Article
Slot Allocation Protocol for UAV Swarm Ad Hoc Networks: A Distributed Coalition Formation Game Approach
by Liubin Song and Daoxing Guo
Entropy 2025, 27(3), 256; https://doi.org/10.3390/e27030256 - 28 Feb 2025
Viewed by 1624
Abstract
With the rapid development of unmanned aerial vehicle (UAV) manufacturing technology, large-scale UAV swarm ad hoc networks are becoming widely used in military and civilian spheres. UAV swarms equipped with ad hoc networks and satellite networks are being developed for 6G heterogeneous networks, [...] Read more.
With the rapid development of unmanned aerial vehicle (UAV) manufacturing technology, large-scale UAV swarm ad hoc networks are becoming widely used in military and civilian spheres. UAV swarms equipped with ad hoc networks and satellite networks are being developed for 6G heterogeneous networks, especially in offshore and remote areas. A key operational aspect in large-scale UAV swarm networks is slot allocation for large capacity and a low probability of conflict. Traditional methods typically form coalitions among UAVs that are in close spatial proximity to reduce internal network interference, thereby achieving greater throughput. However, significant internal interference still persists. Given that UAV networks are required to transmit a substantial amount of safety-related control information, any packet loss due to internal interference can easily pose potential risks. In this paper, we propose a distributed time coalition formation game algorithm that ensures the absence of internal interference and collisions while sharing time slot resources, thereby enhancing the network’s throughput performance. Instead of forming a coalition from UAVs within a contiguous block area as used in prior studies, UAV nodes with no interference from each other form a coalition that can be called a time coalition. UAVs belonging to one coalition share their transmitting slots with each other, and thus, every UAV node achieves the whole transmitting slots of coalition members. They can transmit data packets simultaneously with no interference. In addition, a distributed coalition formation game-based TDMA (DCFG-TDMA) protocol based on the distributed time coalition formation algorithm is designed for UAV swarm ad hoc networks. Our simulation results verify that the proposed algorithm can significantly improve the UAV throughput compared with that of the conventional TDMA protocol. Full article
(This article belongs to the Special Issue Space-Air-Ground-Sea Integrated Communication Networks)
Show Figures

Figure 1

17 pages, 991 KB  
Article
Collision Probabilities Between User Equipment Using 5G NR Sidelink Time-Domain-Based Resource Allocation in C-V2X
by Mehnaz Tabassum and Aurenice Oliveira
Electronics 2025, 14(4), 751; https://doi.org/10.3390/electronics14040751 - 14 Feb 2025
Viewed by 1128
Abstract
Efficient resource allocation is a critical factor in ensuring reliable and low-latency communication in the fifth-generation New Radio (5G NR) sidelink-based Cellular Vehicle to Everything (C-V2X) networks. One of the critical challenges in adopting C-V2X systems is the potential for packet collisions between [...] Read more.
Efficient resource allocation is a critical factor in ensuring reliable and low-latency communication in the fifth-generation New Radio (5G NR) sidelink-based Cellular Vehicle to Everything (C-V2X) networks. One of the critical challenges in adopting C-V2X systems is the potential for packet collisions between User Equipment (UE) when they share resources in the sidelink channel. For reliable and low-latency communication, especially in safety-critical applications, efficient resource allocation is essential. This paper explores collision-related issues that may arise in the 5G NR sidelink and the probability of collisions on resource blocks. To address these challenges, we propose an experimental time-domain resource allocation strategy leveraging dynamic reselection intervals and adaptive reservation mechanisms. Unlike existing approaches, which primarily rely on static or semi-persistent scheduling, our strategy optimizes resource allocation based on real-time variations in generation time, speed and distance between UEs. The proposed approach significantly reduces collision probabilities, enhances communication reliability and ensures efficient resource utilization, even in high-density vehicular networks. Addressing packet collisions in resource allocation becomes crucial for the viability of vehicular communication systems. The goal of this paper is to analyze the dynamics and causes of packet collisions in C-V2X scenarios using 5G NR sidelink technology and to evaluate how our time-domain optimization techniques can enhance system performance in rapidly evolving vehicular communication networks. Full article
(This article belongs to the Special Issue Feature Papers in Electrical and Autonomous Vehicles)
Show Figures

Figure 1

13 pages, 548 KB  
Article
Age of Information Analysis for Multi-Priority Queue and Non-Orthoganal Multiple Access (NOMA)-Enabled Cellular Vehicle-to-Everything in Internet of Vehicles
by Zheng Zhang, Qiong Wu, Pingyi Fan and Qiang Fan
Sensors 2024, 24(24), 7966; https://doi.org/10.3390/s24247966 - 13 Dec 2024
Cited by 1 | Viewed by 1193
Abstract
With the development of Internet of Vehicles (IoV) technology, the need for real-time data processing and communication in vehicles is increasing. Traditional request-based methods face challenges in terms of latency and bandwidth limitations. Mode 4 in cellular vehicle-to-everything (C-V2X), also known as autonomous [...] Read more.
With the development of Internet of Vehicles (IoV) technology, the need for real-time data processing and communication in vehicles is increasing. Traditional request-based methods face challenges in terms of latency and bandwidth limitations. Mode 4 in cellular vehicle-to-everything (C-V2X), also known as autonomous resource selection, aims to address latency and overhead issues by dynamically selecting communication resources based on real-time conditions. However, semi-persistent scheduling (SPS), which relies on distributed sensing, may lead to a high number of collisions due to the lack of centralized coordination in resource allocation. On the other hand, non-orthogonal multiple access (NOMA) can alleviate the problem of reduced packet reception probability due to collisions. Age of Information (AoI) includes the time a message spends in both local waiting and transmission processes and thus is a comprehensive metric for reliability and latency performance. To address these issues, in C-V2X, the waiting process can be extended to the queuing process, influenced by packet generation rate and resource reservation interval (RRI), while the transmission process is mainly affected by transmission delay and success rate. In fact, a smaller selection window (SW) limits the number of available resources for vehicles, resulting in higher collisions when the number of vehicles is increasing rapidly. SW is generally equal to RRI, which not only affects the AoI part in the queuing process but also the AoI part in the transmission process. Therefore, this paper proposes an AoI estimation method based on multi-priority data type queues and considers the influence of NOMA on the AoI generated in both processes in C-V2X system under different RRI conditions. Our experiments show that using multiple priority queues can reduce the AoI of urgent messages in the queue, thereby providing better service about the urgent message in the whole vehicular network. Additionally, applying NOMA can further reduce the AoI of the messages received by the vehicle. Full article
Show Figures

Figure 1

15 pages, 1839 KB  
Article
A Packet Collision Reduction Based on Reselection for LTE V2X Mode 4
by Masashi Asano and Masahiro Fujii
Appl. Sci. 2022, 12(17), 8733; https://doi.org/10.3390/app12178733 - 31 Aug 2022
Cited by 2 | Viewed by 2378
Abstract
Vehicle to Everything (V2X) is a technology that includes communication between the vehicles and everything such as Vehicle to Vehicle (V2V), Vehicle to Infrastructure (V2I), and Vehicle to Pedestrian (V2P). Long Term Evolution (LTE) V2X based on LTE supports a sidelink communication in [...] Read more.
Vehicle to Everything (V2X) is a technology that includes communication between the vehicles and everything such as Vehicle to Vehicle (V2V), Vehicle to Infrastructure (V2I), and Vehicle to Pedestrian (V2P). Long Term Evolution (LTE) V2X based on LTE supports a sidelink communication in which User Equipment (UE) communicates with each other. In Mode 4 of the sidelink communication, the UE autonomously selects a radio resource that is not expected to be used by other UEs based on sensing information. However, a resource can be selected by simultaneous UEs and packet collisions occur because of the periodic resource reselection. In this paper, we propose two resource selection methods for the reselection using information originally included in the control information. Through computer simulations, we show that the proposed methods can improve the packet reception rate without requiring restrictions such as additional information. The main strength of this method is that it effectively utilizes the information contained in Resource Reservation Interval (RRI), which is used in the Semi-Persistent Scheduling wireless resource allocation algorithm. In this research, the value of RRI, which has been used in standards, is utilized to improve performance while maintaining compatibility. Since our method is designed under conditions that maintain compatibility with existing standards, it may or may not have a significant effect, but it does not degrade performance. Full article
(This article belongs to the Special Issue Data Dissemination in Vehicular Networks)
Show Figures

Figure 1

21 pages, 2731 KB  
Article
Resolving Persistent Packet Collisions through Broadcast Feedback in Cellular V2X Communication
by Youngjoon Yoon and Hyogon Kim
Future Internet 2021, 13(8), 211; https://doi.org/10.3390/fi13080211 - 16 Aug 2021
Cited by 11 | Viewed by 3793
Abstract
The Third Generation Partnership Project (3GPP) Release 16 defines the sensing-based semi-persistent scheduling (SPS) as the resource allocation scheme for Sidelink Mode 2 in New Radio (NR)-based vehicle-to-everything (V2X) communication. A well-known issue in Mode 2 is the persistent packet collision that results [...] Read more.
The Third Generation Partnership Project (3GPP) Release 16 defines the sensing-based semi-persistent scheduling (SPS) as the resource allocation scheme for Sidelink Mode 2 in New Radio (NR)-based vehicle-to-everything (V2X) communication. A well-known issue in Mode 2 is the persistent packet collision that results from two or more vehicles repeatedly using the same resource for transmission. It may create serious safety problems when the vehicles are in a situation where only the broadcast safety beacons can assist in driving. To resolve this issue, a solution that relies on the feedback from neighboring vehicles is proposed, through which the vehicles suffering from persistent packet collisions can quickly part and select other resources. Extensive simulations show that the proposed broadcast feedback scheme reduces persistent packet collisions by an order of magnitude compared to SPS, and it is achieved without sacrificing the average packet reception ratio (PRR). Namely, it is the quality aspect (i.e., burstiness) of the packet collisions that the proposed scheme addresses rather than the quantity (i.e., total number of collision losses). By preventing extended packet loss events, the proposed scheme is expected to serve NR V2X better, which requires stringent QoS in terms of the information update delay thereby helping to reduce the chances of vehicle crashes. Full article
(This article belongs to the Section Internet of Things)
Show Figures

Figure 1

16 pages, 1618 KB  
Article
Stability and Delay of NDMA-MPR Protocol in Rice-Correlated Channels with Co-Channel Interference
by Ramiro Sámano-Robles
Technologies 2019, 7(1), 22; https://doi.org/10.3390/technologies7010022 - 13 Feb 2019
Cited by 1 | Viewed by 5412
Abstract
This paper investigates backlog retransmission strategies for a class of random access protocols with retransmission diversity (i.e., network diversity multiple access or NDMA) combined with multiple-antenna-based multi-packet reception (MPR). This paper proposes NDMA-MPR as a candidate for 5G contention-based and ultra-low latency multiple [...] Read more.
This paper investigates backlog retransmission strategies for a class of random access protocols with retransmission diversity (i.e., network diversity multiple access or NDMA) combined with multiple-antenna-based multi-packet reception (MPR). This paper proposes NDMA-MPR as a candidate for 5G contention-based and ultra-low latency multiple access. This proposal is based on the following known features of NDMA-MPR: (1) near collision-free performance, (2) very low latency values, and (3) reduced feedback complexity (binary feedback). These features match the machine-type traffic, real-time, and dense object connectivity requirements in 5G. This work is an extension of previous works using a multiple antenna receiver with correlated Rice channels and co-channel interference modelled as a Rayleigh fading variable. Two backlog retransmission strategies are implemented: persistent and randomized. Boundaries and extended analysis of the system are here obtained for different network and channel conditions. Average delay is evaluated using the M/G/1 queue model with statistically independent vacations. The results suggest that NDMA-MPR can achieve very low values of latency that can guarantee real- or near-real-time performance for multiple access in 5G, even in scenarios with high correlation and moderate co-channel interference. Full article
Show Figures

Figure 1

23 pages, 710 KB  
Article
Reducing Message Collisions in Sensing-Based Semi-Persistent Scheduling (SPS) by Using Reselection Lookaheads in Cellular V2X
by Yongseok Jeon, Seungho Kuk and Hyogon Kim
Sensors 2018, 18(12), 4388; https://doi.org/10.3390/s18124388 - 11 Dec 2018
Cited by 51 | Viewed by 6472
Abstract
In the C-V2X sidelink Mode 4 communication, the sensing-based semi-persistent scheduling (SPS) implements a message collision avoidance algorithm to cope with the undesirable effects of wireless channel congestion. Still, the current standard mechanism produces a high number of packet collisions, which may hinder [...] Read more.
In the C-V2X sidelink Mode 4 communication, the sensing-based semi-persistent scheduling (SPS) implements a message collision avoidance algorithm to cope with the undesirable effects of wireless channel congestion. Still, the current standard mechanism produces a high number of packet collisions, which may hinder the high-reliability communications required in future C-V2X applications such as autonomous driving. In this paper, we show that by drastically reducing the uncertainties in the choice of the resource to use for SPS, we can significantly reduce the message collisions in the C-V2X sidelink Mode 4. Specifically, we propose the use of the “lookahead”, which contains the next starting resource location in the time-frequency plane. By exchanging the lookahead information piggybacked on the periodic safety message, vehicular user equipment (UEs) can eliminate most message collisions arising from the ignorance of other UEs’ internal decisions. Although the proposed scheme would require the inclusion of the lookahead in the control part of the packet, the benefit may outweigh the bandwidth cost, considering the stringent reliability requirement in future C-V2X applications. Full article
(This article belongs to the Special Issue Advances on Vehicular Networks: From Sensing to Autonomous Driving)
Show Figures

Figure 1

25 pages, 4439 KB  
Article
Network Performance Optimization for Low-Voltage Power Line Communications
by Ying Cui, Xiaosheng Liu, Jian Cao and Dianguo Xu
Energies 2018, 11(5), 1266; https://doi.org/10.3390/en11051266 - 15 May 2018
Cited by 5 | Viewed by 3082
Abstract
Low-voltage power line communication (LVPLC) medium access control protocols significantly affect home area networks performance. This study addresses poor network performance issues caused by asymmetric channels and noise interference by proposing the following: (i) an improved Q learning method for optimizing the improved [...] Read more.
Low-voltage power line communication (LVPLC) medium access control protocols significantly affect home area networks performance. This study addresses poor network performance issues caused by asymmetric channels and noise interference by proposing the following: (i) an improved Q learning method for optimizing the improved artificial LVPLC cobweb, wherein the learning-based hybrid time-division-multiple-access (TDMA)/carrier-sense-multiple-access (CSMA) protocol, the asymmetrical network system, is modeled as a discrete Markov decision process, associates the station information using online trial-and-error learning, builds a routing table, periodically studies stations to choose a better forward path, and optimizes the shortest backbone cluster tree between the central coordinator and the stations, guaranteeing network stability; and (ii) an improved adaptive p-persistent CSMA game optimization method is proposed to optimize the improved artificial cobweb saturation throughput and access delay performance. The current state of the game (e.g., the number of competitive stations) for each station is estimated by the hidden Markov model. The station changes its equilibrium strategy based on the estimated number of active stations, which reduces the collision probability of data packets, optimizes channel transmission status, and increases performance by dynamically adjusting the probability p. An optimal saturation performance is achieved by finitely repeating the game. We present numerical results to validate our proposed approach. Full article
Show Figures

Figure 1

Back to TopTop