Quality-of-Experience (QoE) or Quality-of-Service (QoS) in Emerging Networks

A special issue of Electronics (ISSN 2079-9292). This special issue belongs to the section "Networks".

Deadline for manuscript submissions: 16 June 2024 | Viewed by 1152

Special Issue Editor


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Guest Editor
CAIDA, University of California, San Diego, CA 92093, USA
Interests: QoE measurement; internet path quality measurement; HTTP video streaming systems; internet infrastructure security; darknet traffic analysis

Special Issue Information

Dear Colleagues,

Over the past three decades, extensive research has been devoted to understanding and enhancing quality-of-service (QoS) parameters across network layers, encompassing network, application, and service realms. This endeavor, driven by a desire to elevate user-perceived quality—commonly referred to as quality of experience (QoE)—has witnessed significant strides.

Diverging from the objective and quantifiable nature of QoS, the measurement and estimation of QoE present a unique challenge owing to its inherently subjective character. Despite substantial advancements in QoE research, the evolution of network environments, exemplified by the advent of cloud computing, 6G technology, and immersive applications, has introduced novel complexities to the measurement and optimization of both QoS and QoE.

Simultaneously, the rapid proliferation of machine learning (ML) and artificial intelligence (AI) techniques offers a promising avenue with which to address these intricate challenges. The deployment of ML/AI models holds the potential to unravel complex problems associated with QoS and QoE in this evolving technological landscape.

This Special Issue aspires to curate a compendium of cutting-edge research, unveiling new perspectives on theories, methodologies, and applications of ML/AI in the quest to measure, evaluate, and optimize the QoS and/or QoE of networks and applications.

In this Special Issue, original research articles and reviews are welcome. Research areas may include (but are not limited to) the following topics:

  • Artificial intelligence for QoS/QoE
  • QoS/QoE for data analytics and machine learning
  • QoS/QoE in software-defined networking
  • QoS/QoE in mobile and next-generation cellular networks
  • QoS/QoE in immersive communications (immersive XR, remote multi-sensory telepresence, and holographic communications)
  • Audio/visual/multimedia user experience
  • QoE datasets
  • Novel QoS/QoE measurement, assessment and evaluation methods
  • Crowdsourcing-based QoE measurements
  • Sustainability in/through QoE research
  • Architectures and protocols for QoS/QoE support

I look forward to receiving your contributions.

Dr. Ricky K. P. Mok
Guest Editor

Manuscript Submission Information

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Keywords

  • QoS
  • QoE
  • measurements
  • multimedia
  • immersive technologies
  • 5G/6G
  • cloud
  • mobile
  • video streaming
  • crowdsourcing

Published Papers (1 paper)

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Research

17 pages, 4019 KiB  
Article
QoE-Based Performance Comparison of AVC, HEVC, and VP9 on Mobile Devices with Additional Influencing Factors
by Omer Nawaz, Markus Fiedler and Siamak Khatibi
Electronics 2024, 13(2), 329; https://doi.org/10.3390/electronics13020329 - 12 Jan 2024
Viewed by 905
Abstract
While current video quality assessment research predominantly revolves around resolutions of 4 K and beyond, targeted at ultra high-definition (UHD) displays, effective video quality for mobile video streaming remains primarily within the range of 480 p to 1080 p. In this study, we [...] Read more.
While current video quality assessment research predominantly revolves around resolutions of 4 K and beyond, targeted at ultra high-definition (UHD) displays, effective video quality for mobile video streaming remains primarily within the range of 480 p to 1080 p. In this study, we conducted a comparative analysis of the quality of experience (QoE) for widely implemented video codecs on mobile devices, specifically Advanced Video Coding (AVC), its successor High-Efficiency Video Coding (HEVC), and Google’s VP9. Our choice of 720 p video sequences from a newly developed database, all with identical bitrates, aimed to maintain a manageable subjective assessment duration, capped at 35–40 min. To mimic real-time network conditions, we generated stimuli by streaming original video clips over a controlled emulated setup, subjecting them to eight different packet-loss scenarios. We evaluated the quality and structural similarity of the distorted video clips using objective metrics, including the Video Quality Metric (VQM), Peak Signal-to-Noise Ratio (PSNR), Video Multi-Method Assessment Fusion (VMAF), and Multi-Scale Structural Similarity Index (MS-SSIM). Subsequently, we collected subjective ratings through a custom mobile application developed for Android devices. Our findings revealed that VMAF accurately represented the degradation in video quality compared to other metrics. Moreover, in most cases, HEVC exhibited an advantage over both AVC and VP9 under low packet-loss scenarios. However, it is noteworthy that in our test cases, AVC outperformed HEVC and VP9 in scenarios with high packet loss, based on both subjective and objective assessments. Our observations further indicate that user preferences for the presented content contributed to video quality ratings, emphasizing the importance of additional factors that influence the perceived video quality of end users. Full article
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