Breaking Triopoly to Achieve Sustainable Smart Digital Infrastructure Based on Open-Source Diffusion Using Government–Platform–User Evolutionary Game
Abstract
:1. Introduction
2. Related Works
2.1. Open Source in Smart Digital Technologies
2.2. Infrastructure Risk Mitigation
2.3. Open-Source Diffusion
3. Method
3.1. Premise
3.2. Model
3.2.1. Dynamic Games and Payoff Matrices
3.2.2. Evolutionary Stable Strategies
3.3. Results Analysis
Algorithm 1 Random Search for Parameter Values |
1. Initialize: {parameter_i} ← random numeric sample ∈ [0, 1] 2. Define: {base constraints} in accord. with Equation (15) 3. Define: {scenario constraints} in accord. with Equations (16) and (17) 4. WHILE {base constraints} is False or {scenario constraints} is False: 5. Repeat search on random numeric sample generated 6. Until {base constraints} is True and {scenario constraints} is True 6. End WHILE 7. Output {parameter_i} 8. End Algorithm 1 |
3.4. Model Tradeoffs and Drawbacks
4. Discussion
4.1. Incentive Step-In and Step-Out: From to
4.2. Accelerating Strategy Implementation through Incentive Platforms
4.3. Increase Willingness to Participate by Incentivizing Users
4.4. Mitigating Supply Chain Risks
4.5. Implications
- (1)
- Multi-channel procurement. When procuring software, enterprise users should consider multiple channels to reduce their reliance on a single supplier and ensure the ability to switch to other suppliers at any time. For example, when purchasing operating system software, using products from multiple vendors should be considered, such as using open-source operating systems for some servers and commercial operating systems for others.
- (2)
- Active participation in open source communities. Enterprises should actively participate in open-source platforms, trust and support software development from open-source platforms, and participate in product research and testing. By participating in open source communities, enterprises can have a better understanding of the software development and maintenance process, and make better decisions in the event of supply chain disruptions.
- (3)
- Independent development. Enterprises should explore independent development and use open-source operating system software source code for secondary development and customization. This can avoid the reliance on suppliers, enable control over the software development and maintenance process, and reduce the risk of supply chain disruptions.
- (4)
- Enhance and adopt virtualization and containerization technologies. Decoupling and isolating applications and operating system software using virtual machines and containerization technologies can make it easier to migrate and manage applications and operating system software, thereby reducing the risk of supply chain disruption.
- (5)
- Actively adopt backup and recovery strategies. Enterprises should regularly backup and archive data and software to enable timely recovery in the event of a supply chain disruption. Enterprises should develop a comprehensive emergency plan, including backup strategies, backup recovery testing, and disaster recovery procedures, among others.
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Brand | Release Version | Kernel | License | Description | Area |
---|---|---|---|---|---|
Linux | Ubuntu Debian CentOS Red Hat | Linux | GPL/MIT | One of the most popular open-source operating systems, widely used in servers, workstations and personal computers, with a large community of developers | Global |
Kylin | NeoKylin KylinOS | Linux | GPL/MIT | Native Chinese operating system developed for China, mainly used by the Chinese government and for enterprise information construction. | China |
UOS | UOS Desktop UOS Server | Linux | GPL/MIT | China’s self-developed enterprise-class operating system, designed to replace foreign operating systems and improve information security and autonomous control. | China |
FreeBSD | FreeBSD OpenBSD NetBSD | BSD | BSD | A Unix-like operating system, known for reliability, performance and security; it is widely used in servers, embedded, desktop systems and routers. | Global |
OpenSolaris | Solaris | Solaris | CDDL | Known for being the world’s most advanced file system and networking protocol, widely used in servers, desktop systems and virtualized environments, but discontinued by Oracle for maintenance. | Global |
Android | Android | Linux | Apache | A mobile device operating system with cell phones and tablets as the main target; based on Linux kernel and the open-source project AOSP development. | Global |
Chrome OS | Chrome OS | Linux | Chromium | Google’s operating system based on Linux kernel and the Chrome browser; mainly used for cloud computing and lightweight devices. | Global |
ReactOS | ReactOS | NT | GPL | Open source, Windows-compatible operating system designed to replace Windows and provide a high degree of compatibility and stability. | Global |
Sailfish OS | Sailfish OS | Linux | MPL | Open-source mobile operating system from Finland, supporting Android applications; it is known for security, privacy and personalization. | Finland |
Raspberry Pi OS | Raspberry Pi OS | Linux | GPL/LGPL | Debian-based operating system designed for Raspberry Pi; it is designed to provide a clean and fun environment for learning, exploration and innovation. | U.K. |
Fedora | Fedora | Linux | GPL/MIT | Community-driven, free Linux operating system designed to experiment with new technologies, improve the developer experience, and deliver the latest packages as an upstream version of Red Hat Enterprise Linux. | Global |
HarmonyOS | HarmonyOS | Microkernel | Apache | A distributed operating system independently developed by Huawei, it is designed to achieve cross-terminal multi-terminal collaborative operation, supporting smartphones, smart wear, car systems, etc. | China |
Symbol | Type | Descriptions |
---|---|---|
probabilistic | Probability of government-imposed incentives | |
probabilistic | Probability of the open-source platform to enforce diffusion | |
probabilistic | Probability of user-implemented feedback | |
economic | Costs incurred by government incentives for open-source platforms | |
economic | Costs incurred by government incentives for users | |
proportionate | Ratio of government non-incentives to incentive-generated benefits | |
economic | Costs invested by open-source platforms and users for open-source diffusion in the absence of government incentives | |
economic | Reduction in the costs invested by open-source platforms and users for open-source diffusion in the presence of government incentives | |
proportionate | Cost-sharing ratio between open-source platforms and users | |
economic | Benefits generated by government incentives for open-source diffusion | |
economic | User benefits in the initial state | |
economic | Benefits of open-source platforms in the initial state | |
economic | Additional benefits for open source platform and user based on open-source diffusion | |
proportionate | Allocation of additional benefits to open source platforms and users based on open-source diffusion | |
economic | Benefits to users from feedback without government incentives | |
economic | Benefits gained from proactive innovation iterations of open-source platforms without government incentives | |
economic | Transfer payments for losses to open-source platforms without feedback from users under government incentives | |
economic | Transfer payments for losses to users from open-source platforms without innovation iterations under government incentives |
P | |||
{Iterate} | |||
U | |||
{Feedback} | {Not Feedback} | ||
G | {Incent} | ; ; ; | ; ; ; |
{Not Incent} | ; ; ; | ; ; ; |
P | |||
{Not Iterate} | |||
U | |||
{Feedback} | {Not Feedback} | ||
G | {Incent} | ; ; ; | ; ; ; |
{Not Incent} | ; ; ; | ; ; ; |
Equilibriums | |||
---|---|---|---|
Equilibriums | Scenario1: | Scenario2: | Scenario3 condition 1: or, condition 2: | |||||||||
Result | Result | Result | ||||||||||
pos | neg | pos/neg | Ns | pos | pos | pos | Sd | pos | neg | neg | Ns | |
pos | pos | neg | Ns | pos | pos/neg | neg | Ns | pos | pos | pos | Sd | |
pos | pos | pos | Sd | pos | neg | pos | Ns | pos/neg | neg | pos | Ns | |
neg | neg | neg | ESS | neg | pos | pos | Ns | neg | pos/neg | pos | Ns | |
pos | neg | neg | Ns | pos/neg | neg | neg | Ns | pos | neg | neg | Ns | |
neg | pos | pos | Ns | neg | pos | neg | Ns | neg | pos | neg | Ns | |
neg | pos | pos | Ns | neg | pos | pos | Ns | neg | neg | pos | Ns | |
neg | neg | neg | ESS | neg | neg | neg | ESS | neg | neg | neg | ESS |
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Li, T.; Zhu, J.; Luo, J.; Yi, C.; Zhu, B. Breaking Triopoly to Achieve Sustainable Smart Digital Infrastructure Based on Open-Source Diffusion Using Government–Platform–User Evolutionary Game. Sustainability 2023, 15, 14412. https://doi.org/10.3390/su151914412
Li T, Zhu J, Luo J, Yi C, Zhu B. Breaking Triopoly to Achieve Sustainable Smart Digital Infrastructure Based on Open-Source Diffusion Using Government–Platform–User Evolutionary Game. Sustainability. 2023; 15(19):14412. https://doi.org/10.3390/su151914412
Chicago/Turabian StyleLi, Tao, Junlin Zhu, Jianqiang Luo, Chaonan Yi, and Baoqing Zhu. 2023. "Breaking Triopoly to Achieve Sustainable Smart Digital Infrastructure Based on Open-Source Diffusion Using Government–Platform–User Evolutionary Game" Sustainability 15, no. 19: 14412. https://doi.org/10.3390/su151914412
APA StyleLi, T., Zhu, J., Luo, J., Yi, C., & Zhu, B. (2023). Breaking Triopoly to Achieve Sustainable Smart Digital Infrastructure Based on Open-Source Diffusion Using Government–Platform–User Evolutionary Game. Sustainability, 15(19), 14412. https://doi.org/10.3390/su151914412