Exploring the Outcomes of Customer Engagement in DSR: The Role of Affective Commitment and Gamification Affordance
Abstract
:1. Introduction
2. The Literature Review
2.1. Sustainable Customer Engagement Outcomes
2.2. Affective Commitment
2.3. Gamification Affordance
3. Theoretical Framework and Hypothesis Development
3.1. Customer Engagement in DSR and Sustainable Outcomes
3.2. The Mediate Role of Affective Commitment
3.3. The Moderating Role of Gamification Affordance
4. Methodology
4.1. Data Collection and Sampling
4.2. Measurement
4.3. Analysis Strategy
5. Results
5.1. Measurement Model
5.2. Structural Model
6. Discussion
6.1. Theoretical Implications
6.2. Managerial Implications
7. Limitations and Future Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Descriptive | Detail | Respondents | |
---|---|---|---|
Gender | Male | 273 | 65.3% |
Female | 145 | 34.7% | |
Age | Under 20 | 37 | 8.9% |
21–30 | 208 | 49.8% | |
31–40 | 148 | 35.4% | |
41–50 | 21 | 5.0% | |
Over 50 | 4 | 0.9% | |
Education level | Under bachelor | 19 | 4.5% |
Bachelor | 343 | 82.1% | |
Master and above | 56 | 13.4% | |
Work experience | Student | 295 | 70.6% |
Under 1 | 27 | 6.5% | |
1–5 | 71 | 17.0% | |
6–10 | 15 | 3.6% | |
Over 10 | 10 | 2.3% | |
Expense (unit: RMB/month) | Under 2000 | 185 | 44.3% |
2001–3500 | 143 | 34.2% | |
3501–5000 | 44 | 10.5% | |
5001–10,000 | 29 | 7.0% | |
Over 10,000 | 17 | 4.0% |
Construct | Scale Item | Factor Loading |
---|---|---|
Customer engagement | I am enthusiastic about Ant Forest or Ant Farm. | 0.748 |
I feel very positive about Ant Forest or Ant Farm. | 0.865 | |
I become absorbed when I interact with Ant Forest or Ant Farm. | 0.818 | |
I feel happy when I am interacting with Ant Forest or Ant Farm. | 0.890 | |
I am willing to pay more to support Ant Forest or Ant Farm. | 0.802 | |
Affective commitment | I feel emotionally attached to Ant Forest or Ant Farm. | 0.813 |
Ant Forest or Ant Farm has a great deal of personal meaning for me. | 0.797 | |
I feel a strong sense of belonging with Ant Forest or Ant Farm. | 0.741 | |
Customer citizenship behavior | I would provide feedback when surveyed by Ant Forest or Ant Farm. | 0.762 |
I would say positive things about Ant Forest or Ant Farm to others. | 0.845 | |
I would recommend Ant Forest or Ant Farm to others. | 0.792 | |
I would assist other users if they need my help. | 0.824 | |
If service is not delivered as expected, I would be willing to put up with it. | 0.726 | |
Continuance intention | I intend to continue using Ant Forest or Ant Farm in the future. | 0.911 |
I will keep using Ant Forest or Ant Farm as regularly as I do now. | 0.928 | |
I will continue using Ant Forest or Ant Farm as much as possible in the future. | 0.886 | |
Gamification affordance | Ant Forest or Ant Farm offers me the possibility to help me feel a sense of choice and freedom in playing it. | 0.747 |
Ant Forest or Ant Farm offers me the possibility to make visible my achievement in contributing in CSR. | 0.857 | |
Ant Forest or Ant Farm gives me the opportunity to interact with others. | 0.842 | |
Using Ant Forest or Ant Farm offers me opportunities to compare my performance with that of others. | 0.761 |
Const | CE | AC | CCB | IC | GA | AVE | CR | Alpha |
---|---|---|---|---|---|---|---|---|
CE | 0.826 | 0.682 | 0.915 | 0.868 | ||||
AC | 0.337 | 0.809 | 0.655 | 0.851 | 0.724 | |||
CCB | 0.383 | 0.341 | 0.791 | 0.626 | 0.893 | 0.816 | ||
IC | 0.518 | 0.462 | 0.120 | 0.908 | 0.825 | 0.934 | 0.918 | |
GA | 0.319 | 0.293 | 0.347 | 0.436 | 0.803 | 0.645 | 0.879 | 0.835 |
Effect | Coefficient | SE | z-Value | Effect Size |
---|---|---|---|---|
CE → CCB | 0.365 | 0.255 | 2.775 | Medium-Strong |
CE → IC | 0.418 | 0.221 | 0.924 | Medium |
CE → AC | 0.352 | 0.213 | 6.261 | Medium-Strong |
AC → CCB | 0.193 | 0.018 | 1.176 | Medium |
AC → IC | 0.307 | 0.129 | 5.659 | Medium-Strong |
Effect | Estimate | CI95%low | CI95%high |
---|---|---|---|
Direct effects | |||
CE → CCB | 0.362 | 0.128 | 0.596 |
CE → IC | 0.421 | 0.274 | 0.568 |
Indirect effects | |||
CE → AC → CCB | 0.211 | 0.031 | 0.391 |
CE → AC → IC | 0.293 | 0.092 | 0.494 |
Effect | β | Significance | Result |
---|---|---|---|
CE × GA → AC → CCB | 0.266 | p < 0.05 | Supported |
CE × GA → AC → IC | 0.387 | p < 0.01 | Supported |
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Zhang, X.; Wan, J.; Jin, Y. Exploring the Outcomes of Customer Engagement in DSR: The Role of Affective Commitment and Gamification Affordance. Sustainability 2023, 15, 5037. https://doi.org/10.3390/su15065037
Zhang X, Wan J, Jin Y. Exploring the Outcomes of Customer Engagement in DSR: The Role of Affective Commitment and Gamification Affordance. Sustainability. 2023; 15(6):5037. https://doi.org/10.3390/su15065037
Chicago/Turabian StyleZhang, Xin, Jun Wan, and Yongsheng Jin. 2023. "Exploring the Outcomes of Customer Engagement in DSR: The Role of Affective Commitment and Gamification Affordance" Sustainability 15, no. 6: 5037. https://doi.org/10.3390/su15065037
APA StyleZhang, X., Wan, J., & Jin, Y. (2023). Exploring the Outcomes of Customer Engagement in DSR: The Role of Affective Commitment and Gamification Affordance. Sustainability, 15(6), 5037. https://doi.org/10.3390/su15065037