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Article

The Influence of the Relationship Between Landmark Symbol Types, Annotations, and Colors on Search Performance in Mobile Maps Based on Eye Tracking

1
School of Art & Design, Wuhan Institute of Technology, Wuhan 430205, China
2
Village Culture and Human Settlements Research Center, Wuhan Institute of Technology, Wuhan 430074, China
3
School of Art, Wuhan Business University, Wuhan 430056, China
4
School of Geography and Information Engineering, China University of Geosciences (Wuhan), Wuhan 430074, China
5
Hubei Province Equipment Digital Technology Research Institute, Wuhan 430056, China
6
School of Information Engineering, Wuhan Business University, Wuhan 430056, China
*
Author to whom correspondence should be addressed.
ISPRS Int. J. Geo-Inf. 2025, 14(3), 129; https://doi.org/10.3390/ijgi14030129
Submission received: 25 December 2024 / Revised: 5 February 2025 / Accepted: 20 February 2025 / Published: 14 March 2025
(This article belongs to the Special Issue Spatial Information for Improved Living Spaces)

Abstract

:
Mobile map landmark symbols are pivotal in conveying spatial semantics and enhancing users’ perception of digital maps. This study employs a three-factor hybrid experimental design to investigate the effects of different landmark symbol types and their color associations with annotations on search performance using eye tracking methods. Utilizing the Tobii X2-60 eye tracker, 40 participants engaged in a visual search task across three symbol types (icons, indexes, and symbols) and two color conditions (consistent and inconsistent). This study also examines the impact of gender on search performance. The results indicate that INDEX, emphasizing the landmarks’ functions and key features, most effectively improve search accuracy and efficiency while demanding the least cognitive effort. In contrast, SYMBOL type characters, with clear semantics and minimal information, require less visual attention, facilitating faster preliminary processing. Additionally, cognitive style differences between genders affect these symbols’ effectiveness in visual searches. A careful selection of symbol types and color combinations can significantly enhance user interaction with mobile maps.

1. Introduction

Mobile maps have become indispensable tools for modern navigation and spatial awareness, functioning as repositories of spatial knowledge and conduits for route information [1,2]. Within this framework, map symbols play a pivotal role, serving as the critical link between the geographical representation on the map, the physical environment, and the user’s cognitive spatial understanding [3]. Landmarks act as external reference points within the human-oriented psychospatial model. Extensive prior research has highlighted the crucial role that landmark information plays in enhancing the construction of cognitive maps, especially in unfamiliar environments where landmarks serve as primary orientation and navigation points due to their distinctive features [4,5,6,7,8].
While the significance of landmarks in spatial tasks such as wayfinding and navigation is widely acknowledged [9,10,11,12], the field of visual landmark symbol design in mobile maps remains underexplored [12]. In recent years, many studies have explored the impact of map symbol design on users’ spatial cognition and navigation behavior from different perspectives. Konstantinou, E.N. et al. (2023) compared the current status of point symbol design in network mapping, revealing the application of symbol design in traditional mapping practice and its differences from modern design trends [13]. Gong et al. (2023) studied the formal representation of map symbols and proposed a new method to automate the construction of map symbols through mathematical operators and metric modifications [14]. Chen and Li (2020) discussed the effects of map size and interface on user pathfinding performance in mobile maps and found that interface and map size have an important impact on users’ spatial knowledge acquisition [15]. Askarizad et al. (2022) studied the role of spatial legibility of historic districts in the construction of residents’ cognitive maps, emphasizing the importance of landmarks and navigation signs in improving spatial legibility [16]. Although these studies have made important contributions to map symbol design and user navigation behavior, there are still some shortcomings. Most of this research focuses on the theoretical framework and lacks verification in practical applications, particularly in experimental navigation systems where the visual design of landmark symbols plays a critical role. In view of the shortcomings of the above research, this study aims to solve the problem of the lack of empirical research on the visual design of landmark symbols in mobile maps through eye tracking experiments.
In view of the shortcomings of the above research, our research seeks to address the dearth of empirical studies on the visual design of landmark symbols in mobile maps. We focus on the color consistency between symbol types, landmark symbols, and text annotations, and examine their influence on search performance. By integrating semiotic theories with eye tracking techniques, we aim to quantitatively assess the impact of these design elements on users’ interactions with mobile maps.
This study aspires to provide innovative insights into optimizing mobile map design by meticulously analyzing how users interpret and engage with visual symbols. In doing so, we strive to bridge the gap between traditional cartographic practices and user-centric design, offering evidence-based recommendations to enhance the usability of mobile maps.

1.1. The Influence of Map Landmark Symbols Types on Search Performance

Lynch’s urban image theory believes that the comprehensive perception and impression of the city are established through observations of urban morphology [8]. The spatial cognition of urban morphology includes five basic elements, namely, path, edge, neighborhood, node, and landmark [8]. And landmarks are important point-like markers and are the most basic and valuable spatial cognitive elements [4,8]. In wayfinding behaviors, landmark navigation is the most commonly used navigation tool and plays a key role in daily spatial tasks [6,17,18,19,20,21]. Numerous studies have shown the positive effects of landmark settings during wayfinding on navigation and cognitive representation of space [10,22,23]. Therefore, landmarks should be the focus of map information visualization.
However, empirical studies on the connotative meaning of map symbols are still relatively limited. The semantic differences in map symbols are often ignored in the applied research of cartography and semiotics [24]. As Keates et al. emphasized, although there are a large number of articles on cartographic strategies, few people analyze map symbols and the relationship between map symbols and semiotic theory in detail [25]. Therefore, the difference between the meaning of map symbols and the meaning they represent becomes blurred [1], and there are still different understandings on how visual variables are used to encode information [26].
Regarding the semantic indication of differences in symbol–function relationships, Peirce’s taxonomy of symbols classifies symbols into three types, icon symbols (ICON), index symbols (INDEX), and symbols (SYMBOL) [27,28], and their definitions are as follows.
Icon symbols indicate objects through their similarity or analogy with symbols in physical properties, i.e., similarity between visual images [28].
Index symbols refer to objects by logical proximity (cause and effect) or functional association, i.e., by “a realistic correspondence” [28].
Symbolic relationships are based on social conventions and may vary due to local cultural influences [28].
It is evident that the essence of creating these three types of symbols is the designer’s transformation of specific goals or concepts into intuitive visual “symbols” in the form of metaphors, while users interpret these visual “symbols” through their own knowledge and experience to complete the cognition of the symbols [29,30]. This difference in cognitive distance from the reference object is likely a key factor affecting user cognition [29]. To better understand the role of different symbol types in conveying map information, this study draws on Peirce’s symbolic classification and hypothesizes that there is a significant effect of mobile map landmark symbol type on search performance. Due to the emphasis of INDEX on the core functions or essential elements of the original object aligning with human behavior and logical thinking, it is hypothesized that, among the three types of symbols, INDEX can more accurately establish a referential relationship.
Hypothesis 1. 
The map landmark symbol type has a significant impact on the search performance.

1.2. The Influence of Map Vision on Search Performance

The basic language of maps is symbols, and the natural language used in maps is notation [31]. Map symbols and annotations are the two most important components of maps; map symbols are used to locate geographic information, while annotations describe the relevant properties of features and express geographic information qualitatively and quantitatively [31]. The annotation has the functions of expressing object relationships, describing object attributes, and identifying map objects, etc. It is generally expressed by text, numbers, or a combination of the two [32]. In usability evaluations, electronic map annotation designs need to evaluate some elements, namely, the font, font color, font size, font column, and font spacing of the annotations, as well as their coordination with symbols, colors, and other factors [33].
Among them, the color is a visual variable with selectivity [34]. Map color can help users to distinguish geographical locations and also sort locations [34]. The color design of landmarks plays a role in aiding selection. Williams [35] found that most eye fixations during the searching process falls on objects of the same color as the searching target. This shows that, in the searching task, clutter mainly comes from similar-colored symbols. The idea that visual clutter occurs primarily between symbols of similar size and color is supported by research on instant visual memory [36]. On the basis of Bertin’s systematic exposition of the color variables of map symbols in graphic semiotics, many scholars have carried out empirical studies to explore the influence of symbol color on map reading, such as the hue of the color [35,37,38], brightness of the color [38], and the color’s relationship with the background [39,40]. However, similar to the broader process of landmark information transmission on maps, the different color relationships between symbols and their annotations also affect the user’s overall perception of landmarks on one map. There is also no systematic research on how the different color relationships between symbols and their annotations affect the reading of maps, so the following hypothesis is proposed in this study:
Hypothesis 2. 
Consistent map landmark symbols and annotations are more likely to improve search performance than inconsistent map landmark symbols and annotations.

1.3. The Influence of Gender on Search Performance

Individual cognitive difference is an important factor in the field of spatial cognition and cartography, and gender difference is an important dimension of individual cognitive difference [41,42]. Incorporating the gender factor into the research scope and integrating it with symbol types enables a more comprehensive exploration of the relationship between mobile map symbol design and user cognition. This further expands the research dimensions and fills the research gap in this area. Based on the research findings, more targeted and personalized suggestions can be provided for the design of mobile maps. It can also offer references for other fields involving spatial cognition and visual symbol design, optimizing the presentation of visual information in a broader range of areas. It holds significant application value and practical significance in improving the efficiency and accuracy of information transmission. Research on spatial cognition shows that men perform better in quantitative problem-solving and spatial ability tasks, while women perform better in language tasks [42]. The advantages of men in visual spatial ability include drawing figures from models or memories, reasoning spatial relationships between objects, and reading and following maps. The spatial advantages of women lie in object location memory [43] and finding roads with landmarks [44]. There are also differences between men and women in processing accuracy, processing methods, and processing strategies [45,46]. The results show that men are more sensitive to spatial relationships, while women are more sensitive to element annotation, shape, location, and spatial area [47].
At the same time, a large number of cognitive psychology studies have also proved that men and women have cognitive differences in cognitive styles and mental models [48,49,50]. Relative to females, males have a lower awareness of the presence of risk in unfamiliar things, while females perceive unfamiliar things as riskier [49,50]. Women have strong simulation ability and perceptual thinking, so women are more inclined to perceive certain fixed patterns and natural objects than men [48]. And different gender groups also have different abilities in visual perception, speech, situational memory, and face and other image recognition [51,52,53]. Based on cognitive and behavioral evidence, it is suggested that men may prefer logical icons such as INDEX in visual searches, while women may prefer symbolic icons such as ICON in visual searches.
This study attempts to explore whether there are significant differences in the search performance of map landmarks among participants of different genders and whether different symbol types affect the map landmark search process of participants of different genders. Based on this, the following assumptions are proposed:
Hypothesis 3. 
There is a significant gender difference in map landmark searching performance, and the interaction effect between gender and symbol type on map landmark searching performance is significant.

1.4. Eye Movement Research in Cartography

Eye tracking research is an important part of modern cartography. Spatial information is largely acquired through vision. The study of visual attention and its relationship with cognitive processes has been of interest to many research efforts for many years in the field of spatial cognition. Recent technological developments have led to the growing popularity of eye tracking methods for investigating relevant research questions related to spatial cognition, geographic information science (GIScience, Heidelberg, Germany), and cartography. Since maps are visual media, eye tracking seems obvious, and an appropriate approach to support cartographers in the design process. Early work on the use of eye tracking in cartography dates back to the 1970s and 1980s [54]. In the past ten years, the eye movement research of cartography has made many achievements in both theoretical research and practical applications. At present, cartographic eye movement research can be divided into two different types: usability engineering (UE)-oriented and psychology-oriented [55]. UE-oriented research mainly focuses on real map design to evaluate users’ performance (effectiveness and efficiency) in using real maps and their satisfaction with tasks [56,57]. Psychologically oriented research aims to achieve maximum experimental control by manipulating visual variable stimuli so that it can explain the reasons for experimental results [55]. For example, eye movement experiments were used to evaluate the perception difference between 2D and 3D terrain visualization [58], the influence of symbol style types on their learnability, accessibility, and memorization of map information [59], and the influence of color distance and font size on map readability [60]. These studies provide strong support for the quantitative and empirical research of map visual cognition.

2. Methods and Experiments

2.1. Experiment Design

A three-factor mixed experimental design was used in this study, 3 (landmark symbol types: icon, index, symbol) × 2 (gender: male, female) × 2 (consistency of symbol and text notation color: consistent, inconsistent), where symbol type was a within-subject variable and gender and color consistency of symbol and text notation were between-subject variables.
The experiment adopted a visual search paradigm. Visual search is the ability to find a specific target from many things by observing and using visual information, and it is one of the key abilities for the survival of humans and animals. The study of the process and cognitive mechanisms of visual search is helpful to discover the factors that affect the efficiency of the searches so as to improve the accuracy and speed of them. In the experiment, the subjects were required to find the location of the landmark in the designated map interface according to the text of “landmark type name” and click the symbol with the mouse. The target area of interest (AOI) in this study delineated the area around the target landmark symbol to include all fixation points. Based on the literature review of eye tracking experiments, we determined that the correctness of the search task (validity) and the time to first mouse click (efficiency) were measured as the dependent variables of behavioral indicators and the three eye movement parameters of time to first fix, duration, and count were analyzed as dependent variables [61]. The specific meanings of dependent variable indicators are shown in Table 1. At the same time, we also analyzed some intuitive conclusions using a eye movement heat map.

2.2. Participants

The experiment recruited 40 participants from China University of Geosciences (Wuhan). A post hoc power analysis was conducted using G * Power to validate the adequacy of the sample size (n = 40). With an effect size f = 0.25 (medium), α = 0.05, and power = 0.80, the required sample size for a three-way mixed ANOVA was 36 participants. Our sample size of 40 exceeds this threshold, ensuring sufficient statistical power. Due to the prerequisite that participants must be proficient in using mobile maps, the age range was set to between 20 and 30 years old. Additionally, in order to investigate the impact of gender on search results, as mentioned in hypothesis 3, the participants were evenly divided into 20 males and 20 females. All participants claimed to have normal or corrected visual acuity and have from 2 to 3 years of mobile map use experience. During the process of subject selection, we also excluded some special physical conditions, such as photosensitive epilepsy and color blindness. All participants voluntarily took part in the experiment, signed an informed consent form, and received a compensation of CNY 10 for their time spent in the experiment.

2.3. Experimental Equipment

The TobiiX2-60 eye tracking device and a personal computer connected to it were used in this study to experiment. The sampling rate is 60 Hz, accuracy 0.4°, and precision 0.2°. It mainly uses an infrared capture device to collect data from both eyes, and its built-in camera can capture the subject’s head position in real-time, and the motion compensation algorithm can automatically compensate for the error caused by the subject’s head motion. This allows for experiments to be conducted in a more natural environment without the need for head fixation, thus ensuring the validity of the results. The experimental material was presented on a display with a resolution of 1366 × 768 pixels. The reaction times and eye movements of the subjects performing the visual searching tasks were recorded using the oculography program. Eye movement data were exported and statistically analyzed using Tobii Studio software, Version number: 3.4.8.

2.4. Experimental Materials

2.4.1. Acquisition of Landmark Symbol Materials

To ensure the reliability of the experimental results, this study extensively collected symbol styles designed by domestic mobile map service operators such as Baidu and Gaode as experimental materials (Table 2). This research focuses on commonly used life scenario categories, including residential environment, work environment, educational environment, shopping and entertainment environment, transportation environment, public service environment, medical and health environment, and cultural and religious environment, to obtain map landmark point symbols. A total of 46 commonly used symbols were collected. To maintain consistency in the experimental materials, the symbol size was standardized to 22 × 22 pixels with a resolution of 300 dpi.
We invited five design experts (three design teachers from the School of Art and Communication of China University of Geosciences, one drawing teacher from the School of Information Engineering, and one art design teacher from Hubei University of Fine Arts) to conduct in-depth explorations, lay a solid theoretical foundation for Peirce’s semiotic theoretical framework and application, and carry out in-depth and detailed discussions based on the characteristics of icons. According to Pierce’s semiotics theory, the 46 map landmarks symbols in the original data can be classified into three categories: ICON, INDEX, and SYMBOL.
In order to test the cognitive familiarity of landmark symbol materials and maintain the balance between materials, 42 college students were tested in the form of questionnaires about the aspects of the cultural influence of landmark symbols, the function of activity centers, and the characteristics of urban locations, and the original materials were selected according to the test results. In total, 42 college students (21 females and 21 males) completed the questionnaire independently (there was no crossover with the subjects in the formal experiment). In the questionnaire, we showed the pictures of 46 symbols and asked the subjects to choose the corresponding meanings of the symbols from 10 options.
To improve experimental accuracy, icons with good symbol recognition efficiency and clear semantics were further selected through importance ranking based on questionnaire results. Ultimately, 12 samples were chosen, with 4 symbols from each type. The results of symbol type classification are shown in Table 2.
To avoid the influence of the emotional effect and familiarity of “landmark type name” on the search task, common words in daily life were screened according to the meaning and context of the words, the frequency and scope of the words, and the choice of emotions, purposes, and styles expressed. The “landmark type names” used for the search in the experiment were all selected from common words used in daily life [62]. The chi-square test showed that χ2 = 4.198, p = 0.123, and p > 0.05 were obtained, indicating that the familiarity of the selected symbols was consistent.
In order to test the effectiveness of symbol typing, we invited a jury of 12 user interface designers and interaction designers. The selection criteria were 3–5 years of work experience and an age of 28–35 years. They scored the above twelve iconic symbols according to the semiotic concept and design practice experience, and the results were analyzed using a chi-square test to examine the distribution of the symbols across the three grouping types, χ2 = 198.390, p < 0.001. The results show that there are significant differences between the three types of grouping, and the classification of landmark symbol types is effective.

2.4.2. Experimental Map Design

To control the level of complexity, the same simplified static map was used as the base map for each experimental material, and the consistency requirements were made in terms of map use, terrain conditions, accuracy requirements, production budget, use environment, and scale, with a size of 776 × 436 pixels and a resolution of 300 dpi. Each map contained 24 dotted symbols, of which only 1 was the searching target landmark symbol and 23 were the interference symbols. In this experiment, the target markers were randomly distributed around the periphery of the frame, avoiding placement at the center of the page. Since each type of symbol stimulus was presented four times in the experiment, this study designed four groups of interference symbols (including three types, twenty-three in each group), so that the four target search symbols of each type were matched with the four groups of interference symbols, respectively, so as to ensure that the complexity of each type of symbol matching base map was consistent.
In eye tracking experiments, Central Fixation Bias (CFB), the concentration of the participant’s gaze toward the center of the screen, can lead to systematic bias in the experimental data. This effect has a significant impact on the validity of visual attention distribution and visual search behavior research, which may weaken the sensitivity of fixation pattern differences and needs to be controlled by experimental design optimization [63]. Therefore, in order to reduce the central fixation bias, 24 experimental images were used for sequence presentation (only one was shown at a time). In each task, the position of the target landmark symbol is randomized and the short-term search limit is set, which can effectively distract the participants’ visual attention and avoid an prolonged fixation in the center of the screen.
A total of 24 experimental maps are designed, and the experimental materials were pseudo-randomly presented to eliminate the location and order effect, as shown in Figure 1. The color blue can make people calm and relaxed [64] and help improve the concentration of them [65]. So we made the icon color blue (RGB, 0,102,204) and the text note color blue (RGB, 0,102,204) or black (RGB, 102,102,102), as shown in Figure 2.

2.4.3. Experimental Procedure

Researchers first introduced the participants to the objectives, procedures, and precautions of the experiment (e.g., participants were advised not to move their heads excessively during the experiment). After calibrating and adjusting the eye tracking device, participants began to familiarize themselves with the experimental procedures and completed a practice task. Then the actual experiment commenced. Participants were prompted to read and memorize generic landmark type names, such as “subway station” and “shopping mall”. (It should be noted that these landmark type names are generic descriptors and do not represent specific subway station or mall names. Hence, there would be no overlap with specific names in the subsequent map. For instance, if the landmark type name was “subway station”, the target symbol on the following map might correspond to a name like “Hancheng East Road”). After memorization, participants clicked to proceed to a visual adjustment page. A crosshair icon would appear at the center of this page for 0.5 s, serving as a visual cue to help participants adapt to the expected response speed. Finally, participants would be directed to a map where they would identify and click on symbols representing the memorized landmarks. After completing one task, the screen would transition to the next generic landmark type name, and the search task would be repeated. This continued until all 12 search tasks were completed.

3. Results

After collecting all the data, the researchers conducted validity tests on the experimental results. They distributed questionnaires to the 40 participants involved in the experiment and then recorded and examined them to ensure the reliability of the results. In terms of map symbol memory, reaction speed, and eye movement aggregation, the experimental results of all 40 participants were valid. Statistical Product and Service Solutions (SPSS) Version 20.0 was used to process all experimental data. Repeated measures ANOVA was used to process the quantized data. And we also analyzed the subjects’ eye movement heat map.
Repeated measures ANOVA is a statistical method that performs repeated measures of the same dependent variable.As a specialized form of ANOVA, it is particularly suited for experiments where the same subjects are measured multiple times under different conditions [66]. When the number of repeated measures of the pre- and post-measurement design is three or more, this method is usually used to explore the relationship between the map symbol of the independent variable and the experimenter’s reaction speed of the dependent variable [66]. The results of the ANOVA include the mean (M), standard deviation (SD), standard error (SE), F-statistic (F), and p-value (P). The difference is significant at the level of 0.05. The threshold level is set to a p-value less than 0.05. [66]. If the main effect of landmark symbol type or gender is significant in the analysis of variance, the differences among each group are further analyzed by Tukey’s HSD post hoc tests to identify specific pairwise differences. If there is a significant interaction effect between the landmark symbol type and gender, simple effect tests are further conducted.

3.1. Symbol Validity

This study examined the overall validity of three landmark symbol types based on whether the subjects clicked on the target symbols correctly, and used repeated measures ANOVA on the correctness of subjects’ searching targets; the results are shown in Table 3.
The main effect of the map landmark symbol type is significant (F (2,70) = 7.800, p = 0.001, η2 = 0.182). It indicates that the icon type accounts for 18.2% of the variation in the search accuracy rate. According to Cohen’s criteria, η2 ≥ 0.14 is considered a large effect size, suggesting that the icon type has a significant impact on the search accuracy rate.
The results of the paired comparison and analysis of the accuracy of landmark symbol types show that the correctness rates of searching ICON and INDEX are significantly higher than that of SYMBOL p < 0.05). In general, INDEX is the most effective and SYMBOL is the least effective in the searching tasks. Gender and consistency of symbol and text notation color show no significant difference in searching correctness (F (2,70) = 0.894, p = 0.414).

3.2. Searching Efficiency

Searching efficiency is measured using the time to first mouse click during searching tasks, i.e., the time from the presentation of the experimental material to the first mouse click to identify the target. The results of the experiment were obtained using a repeated measures ANOVA, and the first mouse click showed a significant difference in reaction time, as shown in Table 4.
The main effect of the landmark symbol type is significant (F (2,70) = 9.335, p = 0.001, η2 = 0.210). It indicates that the icon type accounts for 21% of the variation in the first-click time. This belongs to a large effect size, suggesting that the icon type has a significant impact on search efficiency. The interaction effect of the landmark symbol type and gender is significant (F (2,70) = 5.654, p = 0.009, η2 = 0.139); it indicates that the interaction effect between the icon type and gender accounts for 13.9% of the variation in the first-click time. This belongs to a medium effect size, suggesting that gender plays a significant moderating role in the impact of icon type on search efficiency. The results of the paired comparison of the landmark symbol type analysis on time to first mouse click is shown in Table 5. The times to first mouse click for ICON (M = 16.1359, SD = 7.642) and SYMBOL (M = 15.088, SD = 9.754) differ significantly (p < 0.05) from INDEX (M = 9.7539, SD = 3.721).

3.3. Interaction Effect Between Landmark Types and Gender

The results of searching efficiency (refer to Figure 3) show a significant interaction effect between landmark symbol type and gender (F (2,70) = 5.654, p = 0.009). A simple effect test was performed to investigate at what level the two factors differed. The results of the test show that, for SYMBOL, the first mouse click time is significantly higher for males (M = 11.850, SD = 6.990) than for females (M = 18.866, SD = 11.274) (p < 0.05). For ICON and INDEX, there is no significant difference in searching efficiency between genders.
In existing research, the reaction time mentioned included visual acquisition time, decision-making judgment time, and key-pressing reaction time, and these times were negligible [67]. The reaction time cannot accurately determine the differences in perception of the three landmarks by the participants. To further investigate the reasons for the above phenomenon, this study analyzed the first gaze time, gaze duration, and gaze frequency. All of the three eye tracking parameters could reflect the allocation of visual attention at different stages of the experiment. The duration of the freeze frame within the region of interest is a measure of the difficulty of symbolic cognition and can be used to describe the amount of resources invested in the overall cognitive process.
Firstly, descriptive statistics were conducted for the initial fixation time, fixed intervals, and fixed counts corresponding to the three landmark symbols. The results are shown in Table 6.
The symbols in order of the first fixation time from longest to shortest are as follows: ICON (M = 0.212, SD = 0.131) > INDEX (M = 0.185, SD = 0.090) > SYMBOL (M = 0.158, SD = 0.074). The symbols in order of fixation duration from longest to shortest are as follows: ICON (M = 1.365, SD = 0.717) > SYMBOL (M = 1.163, SD = 0.906) > INDEX (M = 1.013, SD = 0.670). The number of fixation counts using ICON (M = 5.879, SD = 2.157) is highest, followed by SYMBOL (M = 5.130, SD = 2.742). The lower fixation counts and durations of INDEX indicate that they have lower cognitive demands compared to ICON and SYMBOL types.
A repeated measures ANOVA was used for the first fixation time, fixation duration, and fixation counts, and the results are shown in Table 7. The results indicate that the type of landmark symbol has a significant main effect on all eye movement parameters (p < 0.05). A main effect of gender on the fixation counts is significant. There is a significant interaction effect of landmark symbol type × gender on fixation duration and fixation count. Due to the significant main effect of landmark symbol type, pairwise comparisons of the three symbol types were performed, and the results are shown in Table 8.
ICON and SYMBOL show significant differences in the first fixation time. In terms of fixation duration and fixation counts, INDEX show a significant difference with ICON and SYMBOL, and there is no significant difference between ICON and SYMBOL. The fixation counts are significantly lower for INDEX and SYMBOL than for ICON.
The interaction between landmark symbol type and gender is significant for fixation duration (F (2, 70) = 10.778, p = 0.000, p < 0.05, η2 = 0.235) and fixation counts (F (2, 70) = 6.748, p = 0.002, p < 0.05, η2 = 0.162), and to investigate at what level the two factors differed, a simple effects test was used, and the results are shown in Table 9 and Table 10.
For male subjects, the fixation counts and fixation duration of ICON show a significant difference with INDEX and SYMBOL, and there is no significant difference between INDEX and SYMBOL. For female subjects, there is no significant difference in the fixation counts among the three types of symbols. ICON shows no significant difference in fixation duration with INDEX and SYMBOL, and there is a significant difference in fixation duration between INDEX and SYMBOL for females.
For ICON, there is no significant difference in the fixation duration and fixation counts between male and female subjects. For SYMBOL, there is a significant difference in fixation duration and fixation counts between male and female subjects, and the fixation counts are significantly lower for male subjects than for females. For INDEX, genders show no significant difference in the fixation duration, but do show a significant difference in the fixation counts. The fixation counts are significantly lower for male subjects than for female subjects (refer to Figure 4 and Figure 5).

3.4. Eye Movement Heat Map

The eye movement heat map can visualize the data recorded during the test and show some preliminary conclusions. The average behavior of all subjects is shown in this graph, where it can be seen that the areas with the most dense fixed points are shown in red. As the fixed point decreases, the color changes from red to yellow to green. It shows the average behavior of all subjects, and the feasibility and signal effect index are very high. As can be seen from Figure 6, the cognitive effect of the INDEX is better than the other two, which is basically consistent with the data analysis conclusion.

4. Discussion

4.1. Landmark Symbol Type Effect on Searching Performance

In this experiment, hypothesis 1 is verified. The order of correctness of the three symbols is INDEX > ICON > SYMBOL:INDEX > ICON > SYMBOL; that is, in the search for map symbols, INDEX has the best validity, while SYMBOL has the worst validity (see Section 3.1 on symbol validity). The reason for this phenomenon may be related to the uncertainty hypothesis theory, which states that the representation of signs may face more uncertainty [68]. In this experiment, both the indicator and the pictorial symbol used graphic elements, while the symbolic symbols used literal elements. Although the cognition of text is generally considered to be more accurate [69], due to the limited space for displaying symbols in the map, the information display of the single text used is not clear, and the interpretation of graphics may be more diverse than that of words. In addition, there may be more semantic understanding, which is prone to cognitive confusion [29], especially for unfamiliar objects, and it is generally difficult to quickly establish relevant correspondence, so the accuracy rate of such symbols is the lowest. Both the double-coding model and the independent-coding model in cognitive psychology have proved the superiority of patterns in ideographic aspects [69,70,71,72]. This is also consistent with the generally accepted view in semiotic research that images are more efficient at searching than text in many map-like transportation systems because graphics can be understood more widely than text [67,73].
For INDEX and ICON, INDEX emphasize the core function or important elements of the original object, thus enabling us to establish symbolic referent relationships more accurately, whereas ICON establish intuitive connections with geographical targets through similarity in appearance [28]. ICON are less effective than INDEX because of the limited space for displaying landmark symbols and the similarity in appearance of geographical buildings, which leads to uncertain correspondence and divergent thinking. This may also be the reason why the search efficiency of the indicator is significantly higher than that of the other two symbols [29].
Finally, while the single-text symbols (SYMBOL) are less effective, they require less visual attention. In the early stages of symbol cognition, the first-time processing of pattern symbols (ICON and INDEX) is more difficult and requires more visual attention resources. This is because the semantic extraction of SYMBOL is simpler, with lower information capacity and recognition load, which can effectively reduce attentional resources in the early stages of processing. This is also consistent with the previous study by Javier Roca et al. on safety symbols, which shows that single-word messages were associated with better performance and required fewer visual demands than pictograms [74].
The findings related to INDEX (icons designed to leverage pre-attentive visual processing) offer actionable insights for mobile map design. These symbols, characterized by high visual salience and distinctiveness, significantly improved user search performance by reducing cognitive load and enabling rapid visual recognition [75]. For instance, incorporating symbols with unique geometric shapes or exaggerated semantic associations (e.g., a bold “!” for emergencies) aligns with the principles of pre-attentive processing, where features like orientation and curvature are detected subconsciously [76]. This approach can streamline navigation tasks, particularly in dense urban environments or high-stress scenarios where speed is critical [77]. Designers should prioritize symbolic clarity over esthetic complexity, as users rely on instantaneous recognition to locate points of interest (POIs) [78]. Furthermore, integrating INDEX with dynamic zooming features could optimize their visibility across varying map scales, ensuring usability in both overview and detailed views—a concept supported by research on multiscale interface design [79].

4.2. Color Consistency of Symbol and Notation

Experiments show that the idea that “the same color of map landmark symbols and annotations is more conducive to improving search performance” proposed in Hypothesis 2 is not valid. In the map materials designed in the experiment, the map background images are the same and the color of the landmark symbols are all blue. The annotation text is in black, and the color of the annotation text in a single map material is the same, and the visual effect is not cluttered. In the end, it did not have a significant impact on the searching performance of the subjects, a finding that contrasts with prior work emphasizing color as a key navigational cue [80]. This discrepancy may stem from contextual factors such as task type (search vs. route-following) or symbol complexity. For example, when symbols are already highly discriminable through shape or texture, color may become redundant, as observed in studies of visual redundancy [81]. Additionally, mobile map interfaces often operate under variable lighting conditions (e.g., sunlight glare), where color perception is unstable, reducing its reliability—a phenomenon documented in mobile HCI research [82]. Users may also prioritize functional attributes (e.g., symbol meaning) over color-coded categories when under time pressure, a behavior noted in attention economy frameworks. These results suggest that while color remains valuable for thematic grouping (e.g., blue for water features), its role in search tasks may be secondary to non-chromatic visual variables in mobile contexts.

4.3. Interaction Effect Between Landmark Symbol Type and Gender

In addition, males were more likely to allocate cognitive resources to ICON than to the other two symbols in both breadth and depth, and female subjects were more likely to allocate attention to SYMBOL than to the other two symbols in both breadth and depth. This is due to female superiority in simulating and perceptual thinking abilities [48]. Females process semantic information more carefully than males, and females tend to perceive specific objects more than males [47]. This finding aligns with previous studies on gender differences in map and spatial cognition strategies [83]. There is no significant difference between male and female participants in terms of fixation time for the INDEX, but there is a significant difference in terms of fixation count. The number of fixed gazes in male participants is significantly lower than that in female participants. This may be related to the INDEX emphasizing the core function or important elements of the original object, thus helping people establish more accurate symbol referential relationships.
Evidence of differences in cognitive styles between males and females also suggests that, relative to females, males have a lower awareness of the presence of risk in unfamiliar things, while females perceive unfamiliar things as riskier [48,84]. In addition, the interaction differences between the types of landmark symbols and the genders of men and women are verified through analysis. Males have greater field independence than females, meaning that males prefer to perceive stimuli to the exclusion of the environment, whereas females are less able to cognitively separate the self from the environment [85]. Males are better at reasoning and thus are usually able to make faster decisions with incomplete information [49,50]. For males, the role of self-insight is expressed as a difference in processing speed, whereas for females, its role is expressed as a difference in processing level. In these symbol searching tasks, which involve single-text displays, incomplete information, and longer cognitive distances, males are usually able to make decisions more decisively and quickly. It can be seen that hypothesis 3 of this study holds.
The results for fixation duration, on the other hand, suggest that the aforementioned trend showing a difference in searching efficiency only occurs at the late stage of symbol recognition processing, i.e., at the stage of decision-making about symbols. The understanding of knowledge inference and transfer in maps may differ from the conventional setting, where symbols that reinforce attributes such as function, as well as important features, do not require deep learning and comparison by subjects, whereas symbols based on attributes such as graphical similarity and syntactic symbols require more deep learning by subjects to complete the task [86].

4.4. Future Work

The findings of this study could provide suggestions for the design of mobile map landmark symbols so that the design of map symbols can be more suitable for users’ cognitive habits and thus effectively improve the reading performance of mobile maps. In general, the effectiveness and efficiency of map symbols are an important guiding principle, so the design of symbols should grasp the most essential characteristics of geographical objects, such as the core functions and core components of geographical objects. In addition, in the navigation environment using mobile maps, users are usually in a multi task state. Their attention will be distracted from the road and traffic information, and their concentration in reading the map is low. In such cases, single-text symbols without better effectiveness and efficiency may be a more appropriate choice, because their cognition requires less visual attention. This is also the problem to be verified in this study. In the follow-up, we will use a mobile eye tracker to carry out the experiment, so as to exclude the influence of experimental situation factors on the experimental results. In addition, the subjects’ age, cultural background, map reading ability, and professional knowledge may affect their understanding of symbols, and stress also affects the visual search strategies of both men and women. In the follow-up study, we will screen the subjects through psychological questionnaire measurements and strictly control the influence of these irrelevant variables on the experimental results. In the future, we will expand the scope of our research to include different population groups, cultural backgrounds, or real-world mobile map usage scenarios and conduct comparative studies on different modern ways of representing spatial information.

5. Conclusions

The following conclusions can be drawn from this study.
  • Among the three kinds of symbols, INDEX has the highest search accuracy and efficiency. This symbol emphasizes the function and important features of the target and consumes the least cognitive resources in the search, and can be used for target recognition without deep information processing.
  • Eye movement indicators show that the reading of SYMBOL requires less visual attention. This kind of semantically agreed characters and letter symbols have small information capacity and low identification load, which can effectively reduce the attention resources in the early stage of processing. The above differences in symbol searching performance were only shown at a relatively late stage of processing, i.e., at the stage of decision-making about the symbols. The INDEX took less attentional resource allocation both in breadth and depth than the other two symbol types.
  • The experimental results of search efficiency show that the difference in cognitive styles between men and women leads to the difference in the search results of the three symbols. The searching performance of male subjects for SYMBOL were significantly better than that of female subjects; the searching performance of male subjects for INDEX were significantly better than that of ICON. The searching performance of female subjects for INDEX was significantly higher than that of SYMBOL.
Due to the experimental environment, research scope, and technical conditions, this study has some limitations. First, tobiix2-60, used in this experiment, is a desktop eye tracker, and research must be carried out on a computer desktop. Due to the equipment limitations, this experiment adopts a desktop environment to simulate the mobile map use environment [87,88], which may have a certain impact on the results of the experiment. Second, due to the limited accuracy of the eye tracker, the symbols and annotations are divided into a region of interest in this study, and it is impossible to accurately determine whether the subjects focused on symbols or annotations. For example, the accuracy of the heat map depends on the data collection results, which cannot fully represent all samples, and the user behavior that cannot be collected affects the reliability of the heat map generated at the end of this experiment.

Author Contributions

Conceptualization, Hao Fang and Zhangtong Song; methodology, Hongyun Guo; software, Nai Yang; validation, Zhangtong Song, Fen Guo and Rui Wang; formal analysis, Zhangtong Song; investigation, Zhangtong Song; resources, Rui Wang; data curation, Zhangtong Song; writing—original draft preparation, Zhangtong Song; writing—review and editing, Hao Fang; visualization, Hongyun Guo; supervision, Hao Fang; project administration, Fen Guo; funding acquisition, Hao Fang, Fen Guo and Rui Wang. All authors have read and agreed to the published version of the manuscript.

Funding

This work was supported by the National Natural Science Foundation of China (Project No. 42171438); Major Project of the National Social Science Foundation of China “Theoretical and Practical Innovation of Art Theory Evaluation System” (Project No. 21ZD11); National Key R&D Program of China (Project No. 2021YFF0900901); Scientific Research Foundation of Wuhan Institute of Technology (Project Nos. K2023064 and K2024022).

Data Availability Statement

No new data were created or analyzed in this study. Data sharing is not applicable to this article.

Conflicts of Interest

The authors declare no conflicts of interest.

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Figure 1. Example of experimental maps. (a) Blue annotation: The map with blue text annotations, designed to enhance user concentration and reduce visual clutter. (b) Black annotation: The map with black text annotations, providing a contrast to the blue annotations for comparison in the experiment.
Figure 1. Example of experimental maps. (a) Blue annotation: The map with blue text annotations, designed to enhance user concentration and reduce visual clutter. (b) Black annotation: The map with black text annotations, providing a contrast to the blue annotations for comparison in the experiment.
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Figure 2. Landmark symbol and connotation color design. (a) Example of a landmark symbol with blue text annotation, demonstrating the visual consistency between the symbol and its annotation. (b) Example of a landmark symbol with black text annotation, illustrating the contrast between the symbol and its annotation for experimental comparison.
Figure 2. Landmark symbol and connotation color design. (a) Example of a landmark symbol with blue text annotation, demonstrating the visual consistency between the symbol and its annotation. (b) Example of a landmark symbol with black text annotation, illustrating the contrast between the symbol and its annotation for experimental comparison.
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Figure 3. Mean value diagram of symbol type and time to first mouse click.
Figure 3. Mean value diagram of symbol type and time to first mouse click.
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Figure 4. Mean value diagram of symbol type and fixation counts.
Figure 4. Mean value diagram of symbol type and fixation counts.
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Figure 5. Mean value diagram of symbol type and fixation duration.
Figure 5. Mean value diagram of symbol type and fixation duration.
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Figure 6. Eye movement heat map of three symbol types (adjusting the transparency and color scheme of the map to allow for the surface symbol types to be visible in the background). (a) ICON: The line of sight is relatively scattered, with some interference factors during information processing. (b) INDEX: The line of sight is relatively concentrated, and the hot-spot dense area is mainly concentrated near the target symbol, indicating high search efficiency. (c) SYMBOL: The line of sight is relatively scattered, and subjects tended to search near the target before making a judgment.
Figure 6. Eye movement heat map of three symbol types (adjusting the transparency and color scheme of the map to allow for the surface symbol types to be visible in the background). (a) ICON: The line of sight is relatively scattered, with some interference factors during information processing. (b) INDEX: The line of sight is relatively concentrated, and the hot-spot dense area is mainly concentrated near the target symbol, indicating high search efficiency. (c) SYMBOL: The line of sight is relatively scattered, and subjects tended to search near the target before making a judgment.
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Table 1. Definition and function of eye movement indicators.
Table 1. Definition and function of eye movement indicators.
IndicatorsDefinitionFunction
The correctnessThe correctness of searching taskIndicate the validity of the symbol.
Time to first mouse clickThe time from the presentation of the stimulus material to the first mouse click in AOIIndicate the efficiency of the symbol.
The first fixation timeThe duration of the first fixation point in AOIExpressing the subject’s attention. The shorter the duration of the first time, the more focused the attention span.
The fixation durationTotal fixation time in AOIIndicates cognitive difficulty. The longer the total duration, the more difficult it is to recognize.
The fixation countTotal number of fixation points in AOIRepresents the subject’s information processing.
Note: The AOI rectangle of interest is for analysis only and was not visible to participants.
Table 2. Three landmark symbol types.
Table 2. Three landmark symbol types.
Landmark Symbol TypeCharacteristicsSymbols as Searching Targets in the ExperimentIcon Explanation
ICONSimilar in appearance to the geographic objectIjgi 14 00129 i001Catering, Subway, Government, Mansion
INDEXFunction related to the geographic object and important component related to itIjgi 14 00129 i002Catering, Subway, Government, Shopping mall
SYMBOLSemantic socially agreed literal and alphabetic symbols representing geographic objectsIjgi 14 00129 i003Catering, Subway, Mansion, Bank
Table 3. Repeated measures ANOVA of the map symbols of the independent variable metro for the accuracy of the target search; the data are summarized in detail.
Table 3. Repeated measures ANOVA of the map symbols of the independent variable metro for the accuracy of the target search; the data are summarized in detail.
LevelMSDFp
Landmark
symbol type
ICON0.7760.2497.8000.001 *
INDEX0.8500.206
SYMBOL0.6900.253
Gendermale0.7920.2440.4770.495
female0.7480.249
Consistency of symbol and text notation colorconsistent0.7680.2150.0420.839
inconsistent0.7760.259
Type * Gender 0.8940.414
* The difference was significant at 0.05 level.
Table 4. Repeated measures ANOVA of independent variables on time to first mouse click.
Table 4. Repeated measures ANOVA of independent variables on time to first mouse click.
LevelM (s)SDFp
Landmark symbol typeICON16.1367.6429.3350.001 *
INDEX9.7563.721
SYMBOL15.0889.754
Gendermale13.1326.3340.7730.385
female14.2767.172
Consistency of symbol and text notation colorconsistent13.2927.2350.5000.484
inconsistent14.0486.782
Type * Gender 5.6540.009 *
* The difference was significant at 0.05 level.
Table 5. Results of paired comparison of landmark symbol type analysis on time to first mouse click.
Table 5. Results of paired comparison of landmark symbol type analysis on time to first mouse click.
(I) Landmark Symbol Type(J) Landmark Symbol TypeMean Difference (I–J)Standard
Error (SE)
p
ICONINDEX6.1981.2800.000 *
SYMBOL0.5771.9140.765
INDEXSYMBOL−5.6221.4950.001 *
* The mean difference was significant at 0.05 level.
Table 6. Descriptive data of eye tracking parameters.
Table 6. Descriptive data of eye tracking parameters.
Landmark Symbol TypeDependent Variables
First Fixation TimeFixation DurationFixation Counts
M (s)SDM (s)SDMSD
ICON0.2120.1311.3650.7175.8792.157
INDEX0.1850.0901.0130.6704.4112.152
SYMBOL0.1580.0741.1630.9065.1302.742
Table 7. Repeated measures ANOVA of independent variables on dependent variables.
Table 7. Repeated measures ANOVA of independent variables on dependent variables.
Independent VariablesDependent Variables
First Fixation TimeFixation DurationFixation Counts
FpFpFp
(I) Landmark symbol type4.2180.019*5.7710.005 *4.3900.016 *
(J) Gender0.0290.8652.2730.1406.2740.017 *
(K) Color consistency0.2330.6320.3450.5600.9240.343
(I * J)3.0980.05210.7780.000 *6.7480.002 *
* The difference was significant at 0.05 level.
Table 8. Results of paired comparison of landmark symbol type analysis on eye tracking parameters.
Table 8. Results of paired comparison of landmark symbol type analysis on eye tracking parameters.
Dependent
Variables
(I) Landmark Symbol type(J) Landmark Symbol TypeMean Difference (I–J)Standard Error (SE)p
First fixation timeICONINDEX0.0300.0190.133
SYMBOL0.057 *0.0210.011 *
INDEXSYMBOL0.0270.0180.141
Fixation durationICONINDEX0.3420.1140.005 *
SYMBOL0.1780.1110.116
INDEXSYMBOL−0.1630.0720.029*
Fixation countsICONINDEX1.4300.5000.007 *
SYMBOL0.6570.5570.245
INDEXSYMBOL−0.7730.3750.047 *
* The mean difference was significant at 0.05 level.
Table 9. Results of simple effect analysis on landmark symbol type level (Landmark symbol type * Gender).
Table 9. Results of simple effect analysis on landmark symbol type level (Landmark symbol type * Gender).
Dependent
Variables
Gender(I) Landmark Symbol Type(J) Landmark Symbol TypeMean Difference
(I–J)
Standard Error (SE)p
Fixation durationFemaleICONINDEX0.0250.1550.998
ICONSYMBOL−0.2770.1630.251
INDEXSYMBOL−0.3020.1120.019 *
MaleICONINDEX0.6590.1690.001 *
ICONSYMBOL0.6340.1520.001 *
INDEXSYMBOL−0.0250.0930.992
Fixation countsFemaleICONINDEX0.2150.7250.988
ICONSYMBOL−1.0710.8070.474
INDEXSYMBOL−1.2850.5430.069
MaleICONINDEX2.6460.6900.001 *
ICONSYMBOL2.3860.7670.011 *
INDEXSYMBOL−0.2610.5170.944
* The mean difference was significant at 0.05 level.
Table 10. Results of simple effect analysis on gender level (Landmark symbol type * Gender).
Table 10. Results of simple effect analysis on gender level (Landmark symbol type * Gender).
Dependent
Variables
Landmark Symbol TypeGenderMean Difference (I–J)Standard Error (SE)p
Fixation durationICON(I) Male0.2020.2580.382
(J) Female
INDEX(I) Male−0.4320.2410.053
(J) Female
SYMBOL(I) Male−0.7090.3010.012 *
(J) Female
Fixation countsICON(I) Male0.8550.6950.226
(J) Female
INDEX(I) Male−1.5770.6440.019 *
(J) Female
SYMBOL(I) Male−2.6010.7890.002 *
(J) Female
* The mean difference was significant at 0.05 level.
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MDPI and ACS Style

Fang, H.; Guo, H.; Song, Z.; Yang, N.; Wang, R.; Guo, F. The Influence of the Relationship Between Landmark Symbol Types, Annotations, and Colors on Search Performance in Mobile Maps Based on Eye Tracking. ISPRS Int. J. Geo-Inf. 2025, 14, 129. https://doi.org/10.3390/ijgi14030129

AMA Style

Fang H, Guo H, Song Z, Yang N, Wang R, Guo F. The Influence of the Relationship Between Landmark Symbol Types, Annotations, and Colors on Search Performance in Mobile Maps Based on Eye Tracking. ISPRS International Journal of Geo-Information. 2025; 14(3):129. https://doi.org/10.3390/ijgi14030129

Chicago/Turabian Style

Fang, Hao, Hongyun Guo, Zhangtong Song, Nai Yang, Rui Wang, and Fen Guo. 2025. "The Influence of the Relationship Between Landmark Symbol Types, Annotations, and Colors on Search Performance in Mobile Maps Based on Eye Tracking" ISPRS International Journal of Geo-Information 14, no. 3: 129. https://doi.org/10.3390/ijgi14030129

APA Style

Fang, H., Guo, H., Song, Z., Yang, N., Wang, R., & Guo, F. (2025). The Influence of the Relationship Between Landmark Symbol Types, Annotations, and Colors on Search Performance in Mobile Maps Based on Eye Tracking. ISPRS International Journal of Geo-Information, 14(3), 129. https://doi.org/10.3390/ijgi14030129

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