Special Issues

Trends in Higher Education publishes Special Issues to create collections of papers on specific topics, with the aim of building a community of authors and readers to discuss the latest research and develop new ideas and research directions. Special Issues are led by Guest Editors, who are experts on the topic and all Special Issue submissions follow MDPI's standard editorial process. The journal’s Editor-in-Chief and/or designated Editorial Board Member will oversee Guest Editor appointments and Special Issue proposals, checking their content for relevance and ensuring the suitability of the material for the journal. The papers published in a Special Issue will be collected and displayed on a dedicated page of the journal’s website. Further information on MDPI's Special Issue polices and Guest Editor responsibilities can be found here. For any inquiries related to a Special Issue, please contact the Editorial Office.

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Degree Apprenticeships
edited by , Jane Sinclair and Claire Rocks
submission deadline 29 Nov 2024 | 1 articles | Viewed by 2614 | Submission Open
Keywords: degree apprenticeships; higher education; employment
Redefining Physical Education and Youth Sports in Higher Education: Sustainable Practices and Contemporary Approaches
edited by
submission deadline 31 Mar 2025 | Viewed by 87 | Submission Open
Keywords: sustainable youth development; transdisciplinary approaches in higher education; well-being; professional; scientific and local communities; enriched learning environments; practitioner-training; parental involvement
Interdisciplinary and Multi-Scalar Design and Research Models in Architectural Practice and Education
edited by and
submission deadline 30 Apr 2025 | 2 articles | Viewed by 5158 | Submission Open
Keywords: interdisciplinary design practices; architectural education; radical inclusivity; interdisciplinary collaboration; co-production; pedagogical strategies; digital mapping; augmented reality; urban community development; design computation; fabrication techniques; collaborative learning environments; spatial design; social responsiveness; technological fluency; AI in architecture and built environment; AR/VR mapping; gamification
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