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Informatics, Volume 4, Issue 3 (September 2017) – 18 articles

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181 KiB  
Article
Evaluation Tools to Appraise Social Media and Mobile Applications
by Diane Skiba
Informatics 2017, 4(3), 32; https://doi.org/10.3390/informatics4030032 - 15 Sep 2017
Cited by 6 | Viewed by 30862
Abstract
In a connected care environment, more citizens are engaging in their health care through mobile apps and social media tools. Given this growing health care engagement, it is important for health care professionals to have the knowledge and skills to evaluate and recommend [...] Read more.
In a connected care environment, more citizens are engaging in their health care through mobile apps and social media tools. Given this growing health care engagement, it is important for health care professionals to have the knowledge and skills to evaluate and recommend appropriate digital tools. The purpose of this article is to identify and review criteria or instruments that can be used to evaluate mobile apps and social media. The analysis will review current literature as well as literature designed by professional health care organizations. This review will facilitate health care professionals’ assessment of mobile apps and social media tools that may be pertinent to their patient population. The review will also highlight strategies which a health care system can use to provide guidance in recommending mobile apps and social media tools for their patients, families, and caregivers. Full article
(This article belongs to the Special Issue Social Media and Mobile Technologies for Healthcare Education)
888 KiB  
Article
How The Arts Can Help Tangible Interaction Design: A Critical Re-Orientation
by Enrique Tomás
Informatics 2017, 4(3), 31; https://doi.org/10.3390/informatics4030031 - 15 Sep 2017
Cited by 4 | Viewed by 9151
Abstract
There is a long history of creative encounters between tangible interface design and the Arts. However, in comparison with media art, tangible interaction seems to be quite anchored into many of the traditional methodologies imported from human–computer interaction (HCI). How can the Arts [...] Read more.
There is a long history of creative encounters between tangible interface design and the Arts. However, in comparison with media art, tangible interaction seems to be quite anchored into many of the traditional methodologies imported from human–computer interaction (HCI). How can the Arts help tangible interaction design? Building on Søren Pold’s Interface Aesthetics, a re-orientation of the role of the artist towards a critical examination of our research medium—tangible interaction—is proposed. In this essay, the benefits of incorporating artistic research and its methodologies into our field are described. With these methodologies it is possible to better assess experiential aspects of interaction—a relevant attribute which traditional HCI approaches cannot afford. In order to inform our community, three examples of critical artworks are comparatively studied and discussed. Full article
(This article belongs to the Special Issue Tangible and Embodied Interaction)
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Article
digiMe: An Online Portal to Support Connectivity through E-Learning in Medical Education
by Si Fan, Jan Radford and Debbie Fabian
Informatics 2017, 4(3), 30; https://doi.org/10.3390/informatics4030030 - 08 Sep 2017
Cited by 2 | Viewed by 7717
Abstract
Connectivity is intrinsic to all aspects of our life today, be it political, economic, technological, scientific, or personal. Higher education is also transcending the previous paradigm of technology enabled content delivery and e-learning, with a new emphasis on connectivity, enabling participants to exchange [...] Read more.
Connectivity is intrinsic to all aspects of our life today, be it political, economic, technological, scientific, or personal. Higher education is also transcending the previous paradigm of technology enabled content delivery and e-learning, with a new emphasis on connectivity, enabling participants to exchange knowledge and collaborate to meet educational goals. In this study, a social media technology supported website—digiMe—was developed and evaluated at the School of Medicine of one Australian university. Connectivity to other medical learners and health professionals is intrinsic to digiMe. This paper reports the functionalities of this website, results of a post-intervention evaluative survey, and statistics of website usage generated from Google Analytics. The results revealed more active adoptions and a more positive attitude towards digiMe from Year 4 students compared to Year 5 students. The participants showed a desire for access to a recommended collection of apps, such as those offered through digiMe. However, many participants did not use digiMe beyond initial introduction to it. digiMe demonstrated its potential in raising awareness of web and mobile apps useful for enhancing connectivity, although it needs to be introduced to students in earlier years of their medical education to achieve a higher impact on their learning. Full article
(This article belongs to the Special Issue Social Media and Mobile Technologies for Healthcare Education)
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39827 KiB  
Article
Scalable Interactive Visualization for Connectomics
by Daniel Haehn, John Hoffer, Brian Matejek, Adi Suissa-Peleg, Ali K. Al-Awami, Lee Kamentsky, Felix Gonda, Eagon Meng, William Zhang, Richard Schalek, Alyssa Wilson, Toufiq Parag, Johanna Beyer, Verena Kaynig, Thouis R. Jones, James Tompkin, Markus Hadwiger, Jeff W. Lichtman and Hanspeter Pfister
Informatics 2017, 4(3), 29; https://doi.org/10.3390/informatics4030029 - 28 Aug 2017
Cited by 21 | Viewed by 15274
Abstract
Connectomics has recently begun to image brain tissue at nanometer resolution, which produces petabytes of data. This data must be aligned, labeled, proofread, and formed into graphs, and each step of this process requires visualization for human verification. As such, we present the [...] Read more.
Connectomics has recently begun to image brain tissue at nanometer resolution, which produces petabytes of data. This data must be aligned, labeled, proofread, and formed into graphs, and each step of this process requires visualization for human verification. As such, we present the BUTTERFLY middleware, a scalable platform that can handle massive data for interactive visualization in connectomics. Our platform outputs image and geometry data suitable for hardware-accelerated rendering, and abstracts low-level data wrangling to enable faster development of new visualizations. We demonstrate scalability and extendability with a series of open source Web-based applications for every step of the typical connectomics workflow: data management and storage, informative queries, 2D and 3D visualizations, interactive editing, and graph-based analysis. We report design choices for all developed applications and describe typical scenarios of isolated and combined use in everyday connectomics research. In addition, we measure and optimize rendering throughput—from storage to display—in quantitative experiments. Finally, we share insights, experiences, and recommendations for creating an open source data management and interactive visualization platform for connectomics. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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Article
Sampling and Estimation of Pairwise Similarity in Spatio-Temporal Data Based on Neural Networks
by Steffen Frey
Informatics 2017, 4(3), 27; https://doi.org/10.3390/informatics4030027 - 26 Aug 2017
Cited by 6 | Viewed by 8020
Abstract
Increasingly fast computing systems for simulations and high-accuracy measurement techniques drive the generation of time-dependent volumetric data sets with high resolution in both time and space. To gain insights from this spatio-temporal data, the computation and direct visualization of pairwise distances between time [...] Read more.
Increasingly fast computing systems for simulations and high-accuracy measurement techniques drive the generation of time-dependent volumetric data sets with high resolution in both time and space. To gain insights from this spatio-temporal data, the computation and direct visualization of pairwise distances between time steps not only supports interactive user exploration, but also drives automatic analysis techniques like the generation of a meaningful static overview visualization, the identification of rare events, or the visual analysis of recurrent processes. However, the computation of pairwise differences between all time steps is prohibitively expensive for large-scale data not only due to the significant cost of computing expressive distance between high-resolution spatial data, but in particular owing to the large number of distance computations ( O ( | T | 2 ) ) , with | T | being the number of time steps). Addressing this issue, we present and evaluate different strategies for the progressive computation of similarity information in a time series, as well as an approach for estimating distance information that has not been determined so far. In particular, we investigate and analyze the utility of using neural networks for estimating pairwise distances. On this basis, our approach automatically determines the sampling strategy yielding the best result in combination with trained networks for estimation. We evaluate our approach with a variety of time-dependent 2D and 3D data from simulations and measurements as well as artificially generated data, and compare it against an alternative technique. Finally, we discuss prospects and limitations, and discuss different directions for improvement in future work. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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Review
Web Apps Come of Age for Molecular Sciences
by Luciano A. Abriata
Informatics 2017, 4(3), 28; https://doi.org/10.3390/informatics4030028 - 24 Aug 2017
Cited by 19 | Viewed by 10773
Abstract
Whereas server-side programs are essential to maintain databases and run data analysis pipelines and simulations, client-side web-based computing tools are also important as they allow users to access, visualize and analyze the content delivered to their devices on-the-fly and interactively. This article reviews [...] Read more.
Whereas server-side programs are essential to maintain databases and run data analysis pipelines and simulations, client-side web-based computing tools are also important as they allow users to access, visualize and analyze the content delivered to their devices on-the-fly and interactively. This article reviews the best-established tools for in-browser plugin-less programming, including JavaScript as used in HTML5 as well as related web technologies. Through examples based on JavaScript libraries, web applets, and even full web apps, either alone or coupled to each other, the article puts on the spotlight the potential of these technologies for carrying out numerical calculations, text processing and mining, retrieval and analysis of data through queries to online databases and web services, effective visualization of data including 3D visualization and even virtual and augmented reality; all of them in the browser at relatively low programming effort, with applications in cheminformatics, structural biology, biophysics, and genomics, among other molecular sciences. Full article
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Article
Multidimensional Data Exploration by Explicitly Controlled Animation
by Johannes F. Kruiger, Almoctar Hassoumi, Hans-Jörg Schulz, AlexandruC Telea and Christophe Hurter
Informatics 2017, 4(3), 26; https://doi.org/10.3390/informatics4030026 - 20 Aug 2017
Cited by 5 | Viewed by 10469
Abstract
Understanding large multidimensional datasets is one of the most challenging problems in visual data exploration. One key challenge that increases the size of the exploration space is the number of views that one can generate from a single dataset, based on the use [...] Read more.
Understanding large multidimensional datasets is one of the most challenging problems in visual data exploration. One key challenge that increases the size of the exploration space is the number of views that one can generate from a single dataset, based on the use of multiple parameter values and exploration paths. Often, no such single view contains all needed insights. The question thus arises of how we can efficiently combine insights from multiple views of a dataset. We propose a set of techniques that considerably reduce the exploration effort for such situations, based on the explicit depiction of the view space, using a small multiple metaphor. We leverage this view space by offering interactive techniques that enable users to explicitly create, visualize, and follow their exploration path. This way, partial insights obtained from each view can be efficiently and effectively combined. We demonstrate our approach by applications using real-world datasets from air traffic control, software maintenance, and machine learning. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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Article
Visual Analysis of Stochastic Trajectory Ensembles in Organic Solar Cell Design
by Sathish Kottravel, Riccardo Volpi, Mathieu Linares, Timo Ropinski and Ingrid Hotz
Informatics 2017, 4(3), 25; https://doi.org/10.3390/informatics4030025 - 01 Aug 2017
Cited by 2 | Viewed by 8423
Abstract
We present a visualization system for analyzing stochastic particle trajectory ensembles, resulting from Kinetic Monte-Carlo simulations on charge transport in organic solar cells. The system supports the analysis of such trajectories in relation to complex material morphologies. It supports the inspection of individual [...] Read more.
We present a visualization system for analyzing stochastic particle trajectory ensembles, resulting from Kinetic Monte-Carlo simulations on charge transport in organic solar cells. The system supports the analysis of such trajectories in relation to complex material morphologies. It supports the inspection of individual trajectories or the entire ensemble on different levels of abstraction. Characteristic measures quantify the efficiency of the charge transport. Hence, our system led to better understanding of ensemble trajectories by: (i) Capturing individual trajectory behavior and providing an ensemble overview; (ii) Enabling exploration through linked interaction between 3D representations and plots of characteristics measures; (iii) Discovering potential traps in the material morphology; (iv) Studying preferential paths. The visualization system became a central part of the research process. As such, it continuously develops further along with the development of new hypothesis and questions from the application. Findings derived from the first visualizations, e.g., new efficiency measures, became new features of the system. Most of these features arose from discussions combining the data-perspective view from visualization with the physical background knowledge of the underlying processes. While our system has been built for a specific application, the concepts translate to data sets for other stochastic particle simulations. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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Article
Big Data Management with Incremental K-Means Trees–GPU-Accelerated Construction and Visualization
by Jun Wang, Alla Zelenyuk, Dan Imre and Klaus Mueller
Informatics 2017, 4(3), 24; https://doi.org/10.3390/informatics4030024 - 28 Jul 2017
Cited by 8 | Viewed by 9363
Abstract
While big data is revolutionizing scientific research, the tasks of data management and analytics are becoming more challenging than ever. One way to remit the difficulty is to obtain the multilevel hierarchy embedded in the data. Knowing the hierarchy enables not only the [...] Read more.
While big data is revolutionizing scientific research, the tasks of data management and analytics are becoming more challenging than ever. One way to remit the difficulty is to obtain the multilevel hierarchy embedded in the data. Knowing the hierarchy enables not only the revelation of the nature of the data, it is also often the first step in big data analytics. However, current algorithms for learning the hierarchy are typically not scalable to large volumes of data with high dimensionality. To tackle this challenge, in this paper, we propose a new scalable approach for constructing the tree structure from data. Our method builds the tree in a bottom-up manner, with adapted incremental k-means. By referencing the distribution of point distances, one can flexibly control the height of the tree and the branching of each node. Dimension reduction is also conducted as a pre-process, to further boost the computing efficiency. The algorithm takes a parallel design and is implemented with CUDA (Compute Unified Device Architecture), so that it can be efficiently applied to big data. We test the algorithm with two real-world datasets, and the results are visualized with extended circular dendrograms and other visualization techniques. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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6878 KiB  
Article
Constructing Interactive Visual Classification, Clustering and Dimension Reduction Models for n-D Data
by Boris Kovalerchuk and Dmytro Dovhalets
Informatics 2017, 4(3), 23; https://doi.org/10.3390/informatics4030023 - 25 Jul 2017
Cited by 5 | Viewed by 7480
Abstract
Abstract: The exploration of multidimensional datasets of all possible sizes and dimensions is a long-standing challenge in knowledge discovery, machine learning, and visualization. While multiple efficient visualization methods for n-D data analysis exist, the loss of information, occlusion, and clutter continue to be [...] Read more.
Abstract: The exploration of multidimensional datasets of all possible sizes and dimensions is a long-standing challenge in knowledge discovery, machine learning, and visualization. While multiple efficient visualization methods for n-D data analysis exist, the loss of information, occlusion, and clutter continue to be a challenge. This paper proposes and explores a new interactive method for visual discovery of n-D relations for supervised learning. The method includes automatic, interactive, and combined algorithms for discovering linear relations, dimension reduction, and generalization for non-linear relations. This method is a special category of reversible General Line Coordinates (GLC). It produces graphs in 2-D that represent n-D points losslessly, i.e., allowing the restoration of n-D data from the graphs. The projections of graphs are used for classification. The method is illustrated by solving machine-learning classification and dimension-reduction tasks from the domains of image processing, computer-aided medical diagnostics, and finance. Experiments conducted on several datasets show that this visual interactive method can compete in accuracy with analytical machine learning algorithms. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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6120 KiB  
Article
PERSEUS-HUB: Interactive and Collective Exploration of Large-Scale Graphs
by Di Jin, Aristotelis Leventidis, Haoming Shen, Ruowang Zhang, Junyue Wu and Danai Koutra
Informatics 2017, 4(3), 22; https://doi.org/10.3390/informatics4030022 - 18 Jul 2017
Cited by 8 | Viewed by 10238
Abstract
Graphs emerge naturally in many domains, such as social science, neuroscience, transportation engineering, and more. In many cases, such graphs have millions or billions of nodes and edges, and their sizes increase daily at a fast pace. How can researchers from various domains [...] Read more.
Graphs emerge naturally in many domains, such as social science, neuroscience, transportation engineering, and more. In many cases, such graphs have millions or billions of nodes and edges, and their sizes increase daily at a fast pace. How can researchers from various domains explore large graphs interactively and efficiently to find out what is ‘important’? How can multiple researchers explore a new graph dataset collectively and “help” each other with their findings? In this article, we present Perseus-Hub, a large-scale graph mining tool that computes a set of graph properties in a distributed manner, performs ensemble, multi-view anomaly detection to highlight regions that are worth investigating, and provides users with uncluttered visualization and easy interaction with complex graph statistics. Perseus-Hub uses a Spark cluster to calculate various statistics of large-scale graphs efficiently, and aggregates the results in a summary on the master node to support interactive user exploration. In Perseus-Hub, the visualized distributions of graph statistics provide preliminary analysis to understand a graph. To perform a deeper analysis, users with little prior knowledge can leverage patterns (e.g., spikes in the power-law degree distribution) marked by other users or experts. Moreover, Perseus-Hub guides users to regions of interest by highlighting anomalous nodes and helps users establish a more comprehensive understanding about the graph at hand. We demonstrate our system through the case study on real, large-scale networks. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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Article
Visual Exploration of Large Multidimensional Data Using Parallel Coordinates on Big Data Infrastructure
by Joris Sansen, Gaëlle Richer, Timothée Jourde, Frédéric Lalanne, David Auber and Romain Bourqui
Informatics 2017, 4(3), 21; https://doi.org/10.3390/informatics4030021 - 12 Jul 2017
Cited by 15 | Viewed by 10409
Abstract
The increase of data collection in various domains calls for an adaptation of methods of visualization to tackle magnitudes exceeding the number of available pixels on screens and challenging interactivity. This growth of datasets size has been supported by the advent of accessible [...] Read more.
The increase of data collection in various domains calls for an adaptation of methods of visualization to tackle magnitudes exceeding the number of available pixels on screens and challenging interactivity. This growth of datasets size has been supported by the advent of accessible and scalable storage and computing infrastructure. Similarly, visualization systems need perceptual and interactive scalability. We present a complete system, complying with the constraints of aforesaid environment, for visual exploration of large multidimensional data with parallel coordinates. Perceptual scalability is addressed with data abstraction while interactions rely on server-side data-intensive computation and hardware-accelerated rendering on the client-side. The system employs a hybrid computing method to accommodate pre-computing time or space constraints and achieves responsiveness for main parallel coordinates plot interaction tools on billions of records. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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Article
Modeling the Construct of an Expert Evidence-Adaptive Knowledge Base for a Pressure Injury Clinical Decision Support System
by Peck Chui Betty Khong, Leng Noey Lee and Apolino Ilagan Dawang
Informatics 2017, 4(3), 20; https://doi.org/10.3390/informatics4030020 - 12 Jul 2017
Cited by 7 | Viewed by 10389
Abstract
The selection of appropriate wound products for the treatment of pressure injuries is paramount in promoting wound healing. However, nurses find it difficult to decide on the most optimal wound product(s) due to limited live experiences in managing pressure injuries resulting from successfully [...] Read more.
The selection of appropriate wound products for the treatment of pressure injuries is paramount in promoting wound healing. However, nurses find it difficult to decide on the most optimal wound product(s) due to limited live experiences in managing pressure injuries resulting from successfully implemented pressure injury prevention programs. The challenges of effective decision-making in wound treatments by nurses at the point of care are compounded by the yearly release of wide arrays of newly researched wound products into the consumer market. A clinical decision support system for pressure injury (PI-CDSS) was built to facilitate effective decision-making and selection of optimal wound treatments. This paper describes the development of PI-CDSS with an expert knowledge base using an interactive development environment, Blaze Advisor. A conceptual framework using decision-making and decision theory, knowledge representation, and process modelling guided the construct of the PI-CDSS. This expert system has incorporated the practical and relevant decision knowledge of wound experts in assessment and wound treatments in its algorithm. The construct of the PI-CDSS is adaptive, with scalable capabilities for expansion to include other CDSSs and interoperability to interface with other existing clinical and administrative systems. The algorithm was formatively evaluated and tested for usability. The treatment modalities generated after using patient-specific assessment data were found to be consistent with the treatment plan(s) proposed by the wound experts. The overall agreement exceeded 90% between the wound experts and the generated treatment modalities for the choice of wound products, instructions, and alerts. The PI-CDSS serves as a just-in-time wound treatment protocol with suggested clinical actions for nurses, based on the best evidence available. Full article
(This article belongs to the Special Issue Nursing Informatics)
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Review
Ambient Assisted Living and Health-Related Outcomes—A Systematic Literature Review
by Alexandra Queirós, Ana Dias, Anabela G. Silva and Nelson Pacheco Rocha
Informatics 2017, 4(3), 19; https://doi.org/10.3390/informatics4030019 - 10 Jul 2017
Cited by 24 | Viewed by 8779
Abstract
The active ageing paradigm aims to contribute to the expectation of a long, autonomous, independent and healthy life. Ambient Assisted Living (AAL) promotes the development of technological solutions that might have a key role in not only the optimization of support services for [...] Read more.
The active ageing paradigm aims to contribute to the expectation of a long, autonomous, independent and healthy life. Ambient Assisted Living (AAL) promotes the development of technological solutions that might have a key role in not only the optimization of support services for older adults but also in the mitigation of their disabilities. This article presents a systematic literature review of how the impact of AAL technologies, products and services is being assessed in terms of its health-related outcomes. The main objective of this article is to contribute to the understanding of how state-of-the-art AAL solutions might influence the health conditions of older adults. The method used to conduct this systematic literature review followed the guidelines of the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). The results show that the reviewed articles report not only the use of technological assessment instruments but also instruments to measure health-related outcomes such as quality of life. Full article
(This article belongs to the Special Issue Ambient Assisted living for Improvement of Health and Quality of Life)
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1363 KiB  
Article
TOPCAT: Desktop Exploration of Tabular Data for Astronomy and Beyond
by Mark Taylor
Informatics 2017, 4(3), 18; https://doi.org/10.3390/informatics4030018 - 27 Jun 2017
Cited by 13 | Viewed by 10697
Abstract
TOPCAT, the Tool for OPerations on Catalogues And Tables, is an interactive desktop application for retrieval, analysis and manipulation of tabular data, offering a powerful and flexible range of interactive visualization options amongst other features. Its visualization capabilities focus on enabling interactive exploration [...] Read more.
TOPCAT, the Tool for OPerations on Catalogues And Tables, is an interactive desktop application for retrieval, analysis and manipulation of tabular data, offering a powerful and flexible range of interactive visualization options amongst other features. Its visualization capabilities focus on enabling interactive exploration of large static local tables—millions of rows and hundreds of columns can easily be handled on a standard desktop or laptop machine, and various options are provided for meaningful graphical representation of such large datasets. TOPCAT has been developed in the context of astronomy, but many of its features are equally applicable to other domains. The software, which is free and open source, is written in Java, and the underlying high-performance visualisation library is suitable for re-use in other applications. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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Article
Web-Scale Multidimensional Visualization of Big Spatial Data to Support Earth Sciences—A Case Study with Visualizing Climate Simulation Data
by Sizhe Wang, Wenwen Li and Feng Wang
Informatics 2017, 4(3), 17; https://doi.org/10.3390/informatics4030017 - 26 Jun 2017
Cited by 14 | Viewed by 9830
Abstract
The world is undergoing rapid changes in its climate, environment, and ecosystems due to increasing population growth, urbanization, and industrialization. Numerical simulation is becoming an important vehicle to enhance the understanding of these changes and their impacts, with regional and global simulation models [...] Read more.
The world is undergoing rapid changes in its climate, environment, and ecosystems due to increasing population growth, urbanization, and industrialization. Numerical simulation is becoming an important vehicle to enhance the understanding of these changes and their impacts, with regional and global simulation models producing vast amounts of data. Comprehending these multidimensional data and fostering collaborative scientific discovery requires the development of new visualization techniques. In this paper, we present a cyberinfrastructure solution—PolarGlobe—that enables comprehensive analysis and collaboration. PolarGlobe is implemented upon an emerging web graphics library, WebGL, and an open source virtual globe system Cesium, which has the ability to map spatial data onto a virtual Earth. We have also integrated volume rendering techniques, value and spatial filters, and vertical profile visualization to improve rendered images and support a comprehensive exploration of multi-dimensional spatial data. In this study, the climate simulation dataset produced by the extended polar version of the well-known Weather Research and Forecasting Model (WRF) is used to test the proposed techniques. PolarGlobe is also easily extendable to enable data visualization for other Earth Science domains, such as oceanography, weather, or geology. Full article
(This article belongs to the Special Issue Scalable Interactive Visualization)
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Article
Reinforcement Learning for Predictive Analytics in Smart Cities
by Kostas Kolomvatsos and Christos Anagnostopoulos
Informatics 2017, 4(3), 16; https://doi.org/10.3390/informatics4030016 - 24 Jun 2017
Cited by 28 | Viewed by 11090
Abstract
The digitization of our lives cause a shift in the data production as well as in the required data management. Numerous nodes are capable of producing huge volumes of data in our everyday activities. Sensors, personal smart devices as well as the Internet [...] Read more.
The digitization of our lives cause a shift in the data production as well as in the required data management. Numerous nodes are capable of producing huge volumes of data in our everyday activities. Sensors, personal smart devices as well as the Internet of Things (IoT) paradigm lead to a vast infrastructure that covers all the aspects of activities in modern societies. In the most of the cases, the critical issue for public authorities (usually, local, like municipalities) is the efficient management of data towards the support of novel services. The reason is that analytics provided on top of the collected data could help in the delivery of new applications that will facilitate citizens’ lives. However, the provision of analytics demands intelligent techniques for the underlying data management. The most known technique is the separation of huge volumes of data into a number of parts and their parallel management to limit the required time for the delivery of analytics. Afterwards, analytics requests in the form of queries could be realized and derive the necessary knowledge for supporting intelligent applications. In this paper, we define the concept of a Query Controller ( Q C ) that receives queries for analytics and assigns each of them to a processor placed in front of each data partition. We discuss an intelligent process for query assignments that adopts Machine Learning (ML). We adopt two learning schemes, i.e., Reinforcement Learning (RL) and clustering. We report on the comparison of the two schemes and elaborate on their combination. Our aim is to provide an efficient framework to support the decision making of the QC that should swiftly select the appropriate processor for each query. We provide mathematical formulations for the discussed problem and present simulation results. Through a comprehensive experimental evaluation, we reveal the advantages of the proposed models and describe the outcomes results while comparing them with a deterministic framework. Full article
(This article belongs to the Special Issue Smart Government in Smart Cities)
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Article
Development and Evaluation of a Mobile Application Suite for Enhancing the Social Inclusion and Well-Being of Seniors
by Christos Goumopoulos, Ilia Papa and Andreas Stavrianos
Informatics 2017, 4(3), 15; https://doi.org/10.3390/informatics4030015 - 22 Jun 2017
Cited by 24 | Viewed by 10495
Abstract
Smart mobile devices, due to their ubiquitous nature and high level penetration in everyday life, can be a key component of an Ambient Assisted Living system to improve the quality of life of older people. This paper presents the development and evaluation of [...] Read more.
Smart mobile devices, due to their ubiquitous nature and high level penetration in everyday life, can be a key component of an Ambient Assisted Living system to improve the quality of life of older people. This paper presents the development and evaluation of Senior App Suite, a system created for assisting seniors’ personal independence and social inclusion. The system integrates mobile computing combined with web and service-oriented technologies to offer a mobile application suite that seniors can easily use to access services, spanning various application areas such as social networking, emergency detection and overall well-being. The research hypothesis is that using such services can be beneficial for decreasing social isolation. There is quantitative indication that this assumption is realistic backed up also by the qualitative analysis from the user’s feedback derived during a pilot study (n = 22) suggesting that Senior App Suite can motivate people in new activities, maintain connection with social ties, give joy and self-confidence, and increase the frequency and quality of social interactions. Our contribution is a detailed methodology spanning the research, design, development, and evaluation of a solution that aims to improve the quality of life of seniors while addressing open issues identified in related initiatives. Full article
(This article belongs to the Special Issue Ambient Assisted living for Improvement of Health and Quality of Life)
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