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Information-Processing and Embodied, Embedded, Enactive Cognition Part 2: Morphological Computing and Cognitive Agency

A special issue of Entropy (ISSN 1099-4300).

Deadline for manuscript submissions: closed (31 December 2018) | Viewed by 18036

Special Issue Editors


E-Mail Website1 Website2
Guest Editor
1. Department of Computer Science and Engineering, Chalmers University of Technology, 412 96 Gothenburg, Sweden
2. School of Innovation, Design and Engineering, Mälardalen University, 721 23 Västerås, Sweden
Interests: computing paradigms; computational mechanisms of cognition; philosophy of science; epistemology of science; computing and philosophy; ethics of computing; information ethics; roboethics and engineering ethics; sustainability ethics
Special Issues, Collections and Topics in MDPI journals

E-Mail Website
Guest Editor
Department of Applied Information Technology, University of Gothenburg, Forskningsgången 6, 41756 Göteborg, Sweden
Interests: computing paradigms; neural-behavioural computational modeling; affective computing; emotions theory; embodied cognition; cognitive robotics; edge computing
Special Issues, Collections and Topics in MDPI journals

Special Issue Information

Dear Colleagues,

In a preceding Special Issue dedicated to “Information-Processing and Embodied, Embedded, Enactive Cognition” (Part 1), we presented the current state-of-the-art of the modeling of cognition and the role of computational, embodied, embedded and enactive approaches. We investigated possibilities for reconciliation of controversies regarding the nature of cognition and the question of its adequate modeling.

This sequel Special Issue is based on the results of two related events, namely: “Foundations Of Cyber-Physical Computation: Morphological And Embodied Computing Symposium On Theory And Applications”, held 7–8 May 2018 in Gothenburg, Sweden, https://sites.google.com/view/morphologicalcomputing; and the symposium “Morphological Computing and Cognitive Agency”, http://is4si-2017.org/morphological-computing-cognitive-agency , held as part of the IS4SI Summit in Gothenburg, held 12–16 June 2017.

In this Special Issue, we focus on the fundamental morphological computational processes of the interaction of a cognitive agent with the world. Computation in general is considered to be information processing, and it takes place on a variety of levels of organization in a cognitive architecture. Studying computation, including morphological computing, entails studying information dynamics [1,2].

Morphological computing, at its core, entails that the morphology (shape and material properties) of an agent (a living organism or a machine) both enables and constrains its possible interactions with the environment, as well as its development, including its growth and reconfiguration. Such physical computation within cognitive systems includes the off-loading of the control onto the body and its interaction within the environment, thus enabling flexible and adaptive behavior [3–7]. Within the morphological computing perspective, a process of information self-structuring, according to interactive constraints, is considered critical to the emergence of process and function in cognitive systems across evolutionary and developmental timescales [1,2,6–8].

The nature of morphological computing has been investigated within a number of different frameworks, such as info-computationalism (where the world for an agent is an informational structure with dynamics that can be described as natural computation). This approach is also called natural computationalism when the focus is on the type of computations, and all of nature forms a network of computational processes [2]. Specific areas related to the morphological computation have also been investigated within neuro-morphological computing, embodiment and development, and social and affective interaction. [11].

So-called embodied cognition holds that cognition is grounded in environmental interactions in the world and is invisible in a classical symbolic representation accounts of cognitive function, which is modeled on human ‘thinking’ or ‘mentality’. However, modern computational perspectives on cognition, such as natural computation (including info-computation), account for embodiment, whereby cognitive processes are considered to emerge from interactions in the world.

 Cyber–physical systems integrate computation, networking, and physical processes, and in cases of computation understood as natural computation in cognizing agents and networking interactions between agents, cognitive agents can be understood as cyber–physical systems. Such systems are already being developed as a combination of the existing technologies, often as a continuation of embedded systems approaches. However, the concept offers much more possibilities that can be developed by transcending the limitations and drawbacks of the present-day computer technologies, such as energy and material consumption issues, lack of resilience, speed, and smooth adaptation to a variety of new fields like life sciences and medicine, nano-technology and bioinformatics, and new production and transportation technologies. New computational approaches can also make technological systems less rigid and more human-friendly, such as in the field of soft-robotics and cognitive computing. In order to address these new challenges, there is a need for new unconventional approaches to computing, such as physical computing, natural computing, embodied cognitive computing, and morphological computing (where a morphology of a physical systems computes or processes information or, in the case of robotics morphology, is used for learning and bodily control).

The Special Issue brings together researchers from both theory-driven and application-driven emerging approaches to computation and embodiment, who address theoretical positions concerning morphological and embodied computation, as well as practical applications and foundations for new technologies.

Submissions

We invite contributions addressing morphological computing and cognitive agency. Topics of interest include, but are not limited to, the following:

  • Modeling cognitive architectures and processes
  • Morphological computing: advancing theories and frameworks
  • Neuromorphological computing
  • Evolutionary robotics and evolutionary computation and embodied systems
  • Developmental systems, computational processes and embodiment
  • Morphological aspects of affective, cognitive, and social interaction
  • Embodied vs. disembodied cognition
  • Cognition through computation
  • Morphology of information

Prof. Dr. Gordana Dodig Crnkovic
Dr. Robert Lowe
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Entropy is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com, by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted up until the deadline. All of the papers will be peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the Special Issue website. Research articles, review articles, and short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except for conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for the submission of manuscripts is available on the instructions for authors page. Entropy is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the instructions for authors page before submitting a manuscript. The article processing charge (APC) for publication in this open access journal is 1500 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions. 

References

  1. Dodig-Crnkovic, G. (2012) “The Info-computational Nature of Morphological Computing”, in Müller V. C. (ed.), Theory and Philosophy of Artificial Intelligence (SAPERE; Berlin: Springer), (Selected contributions from PT-AI conference @ACT) pp. 59-68. http://sssa.bioroboticsinstitute.it/subarea/Neuromorphological
  2. Dodig-Crnkovic, G. (2016) “Information, Computation, Cognition. Agency-Based Hierarchies of Levels”. In: FUNDAMENTAL ISSUES OF ARTIFICIAL INTELLIGENCE, Müller V. C. (ed.), Synthese Library 377, pp 139-159. Springer International Publishing Switzerland, DOI 10.1007/978-3-319-26485-1_10
  3. Hauser, H.; Füchslin, R.M.; Nakajima, K. (2014) “Morphological Computation – The Physical Body as Computational Resource” in e-book on “Opinions and Outlooks on Morphological Computation”, Chapter 20,
ISBN 978-3-033-04515-6, http://tinyurl.com/pjvey43
  4. Pfeifer, R.; Bongard, J. (2006) “How the body shapes the way we think: a new view of intelligence” Cambridge, Massachusetts: MIT press.
  5. Nakajima, K.; Hauser, H.; Li, T.; Pfeifer, R. (2015) “Information processing via physical soft body” Scientific Reports 5 doi:10.1038/srep10487 http://www.nature.com/srep/2015/150527/srep10487/full/srep10487.html
  6. Hauser, H.; Ijspeert, A.; Füchslin, R.; Pfeifer, R.; Maass, W. (2011) “Towards a theoretical foundation for morphological computation with compliant bodies” Biological Cybernetics, Springer Berlin / Heidelberg, 105, 355-370 http://www.springerlink.com/content/j236312507300638/
  7. McEvoy, M.A.; Correll, N. (2015) “Materials that couple sensing, actuation, computation, and communication.” Science 347(6228):1261689
  8. Jablonka, E.; Lamb, M. (2005) “Evolution in Four Dimensions: Genetic, Epigenetic, Behavioral, and Symbolic Variation in the History of Life”. Cambridge, Massachusetts: MIT Press.
  9. Ginsburg, S.; Jablonka, E. (2009) “Epigenetic learning in non-neural organisms”. Journal of Biosciences, 34(4), 633–646.
  10. Jablonka, E.; Lamb, M.J. (1995) “Epigenetic Inheritance and Evolution”, Oxford University Press, Oxford.
  11. http://sssa.bioroboticsinstitute.it/subarea/Neuromorphological

Keywords

  • Morphological computing
  • Cognitive architectures and processes
  • Neuromorphological computing
  • Evolutionary robotics
  • Evolutionary info-computation
  • Developmental systems
  • Computational processes and embodiment

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Published Papers (4 papers)

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15 pages, 1489 KiB  
Article
Making the Environment an Informative Place: A Conceptual Analysis of Epistemic Policies and Sensorimotor Coordination
by Giovanni Pezzulo and Stefano Nolfi
Entropy 2019, 21(4), 350; https://doi.org/10.3390/e21040350 - 30 Mar 2019
Cited by 8 | Viewed by 4127
Abstract
How do living organisms decide and act with limited and uncertain information? Here, we discuss two computational approaches to solving these challenging problems: a “cognitive” and a “sensorimotor” enrichment of stimuli, respectively. In both approaches, the key notion is that agents can strategically [...] Read more.
How do living organisms decide and act with limited and uncertain information? Here, we discuss two computational approaches to solving these challenging problems: a “cognitive” and a “sensorimotor” enrichment of stimuli, respectively. In both approaches, the key notion is that agents can strategically modulate their behavior in informative ways, e.g., to disambiguate amongst alternative hypotheses or to favor the perception of stimuli providing the information necessary to later act appropriately. We discuss how, despite their differences, both approaches appeal to the notion that actions must obey both epistemic (i.e., information-gathering or uncertainty-reducing) and pragmatic (i.e., goal- or reward-maximizing) imperatives and balance them. Our computationally-guided analysis reveals that epistemic behavior is fundamental to understanding several facets of cognitive processing, including perception, decision making, and social interaction. Full article
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18 pages, 1247 KiB  
Article
Morphological Computation: Nothing but Physical Computation
by Marcin Miłkowski
Entropy 2018, 20(12), 942; https://doi.org/10.3390/e20120942 - 7 Dec 2018
Cited by 6 | Viewed by 3980
Abstract
The purpose of this paper is to argue against the claim that morphological computation is substantially different from other kinds of physical computation. I show that some (but not all) purported cases of morphological computation do not count as specifically computational, and that [...] Read more.
The purpose of this paper is to argue against the claim that morphological computation is substantially different from other kinds of physical computation. I show that some (but not all) purported cases of morphological computation do not count as specifically computational, and that those that do are solely physical computational systems. These latter cases are not, however, specific enough: all computational systems, not only morphological ones, may (and sometimes should) be studied in various ways, including their energy efficiency, cost, reliability, and durability. Second, I critically analyze the notion of “offloading” computation to the morphology of an agent or robot, by showing that, literally, computation is sometimes not offloaded but simply avoided. Third, I point out that while the morphology of any agent is indicative of the environment that it is adapted to, or informative about that environment, it does not follow that every agent has access to its morphology as the model of its environment. Full article
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26 pages, 1493 KiB  
Article
Principle of Least Psychomotor Action: Modelling Situated Entropy in Optimization of Psychomotor Work Involving Human, Cyborg and Robot Workers
by Stephen Fox and Adrian Kotelba
Entropy 2018, 20(11), 836; https://doi.org/10.3390/e20110836 - 31 Oct 2018
Cited by 7 | Viewed by 4187
Abstract
Entropy in workplaces is situated amidst workers and their work. In this paper, findings are reported from a study encompassing psychomotor work by three types of workers: human, cyborg and robot; together with three aspects of psychomotor work: setting, composition and uncertainty. The [...] Read more.
Entropy in workplaces is situated amidst workers and their work. In this paper, findings are reported from a study encompassing psychomotor work by three types of workers: human, cyborg and robot; together with three aspects of psychomotor work: setting, composition and uncertainty. The Principle of Least Psychomotor Action (PLPA) is introduced and modelled in terms of situated entropy. PLPA is founded upon the Principle of Least Action. Situated entropy modelling of PLPA is informed by theoretical studies concerned with connections between information theory and thermodynamics. Four contributions are provided in this paper. First, the situated entropy of PLPA is modelled in terms of positioning, performing and perfecting psychomotor skills. Second, with regard to workers, PLPA is related to the state-of-the-art in human, cyborg and robot psychomotor skills. Third, with regard to work, situated entropy is related to engineering of work settings, work composition and work uncertainty. Fourth, PLPA and modelling situated entropy are related to debate about the future of work. Overall, modelling situated entropy is introduced as a means of objectively modelling relative potential of humans, cyborgs, and robots to carry out work with least action. This can introduce greater objectivity into debates about the future of work. Full article
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16 pages, 282 KiB  
Article
Eco-Cognitive Computationalism: From Mimetic Minds to Morphology-Based Enhancement of Mimetic Bodies
by Lorenzo Magnani
Entropy 2018, 20(6), 430; https://doi.org/10.3390/e20060430 - 4 Jun 2018
Cited by 14 | Viewed by 4069
Abstract
Eco-cognitive computationalism sees computation in context, exploiting the ideas developed in those projects that have originated the recent views on embodied, situated, and distributed cognition. Turing’s original intellectual perspective has already clearly depicted the evolutionary emergence in humans of information, meaning, and of [...] Read more.
Eco-cognitive computationalism sees computation in context, exploiting the ideas developed in those projects that have originated the recent views on embodied, situated, and distributed cognition. Turing’s original intellectual perspective has already clearly depicted the evolutionary emergence in humans of information, meaning, and of the first rudimentary forms of cognition, as the result of a complex interplay and simultaneous coevolution, in time, of the states of brain/mind, body, and external environment. This cognitive process played a fundamental heuristic role in Turing’s invention of the universal logical computing machine. It is by extending this eco-cognitive perspective that we can see that the recent emphasis on the simplification of cognitive and motor tasks generated in organic agents by morphological aspects implies the construction of appropriate “mimetic bodies”, able to render the accompanied computation simpler, according to a general appeal to the “simplexity” of animal embodied cognition. I hope it will become clear that eco-cognitive computationalism does not aim at furnishing a final and stable definition of the concept of computation, such as a textbook or a different epistemological approach could provide: I intend to take into account the historical and dynamical character of the concept, to propose an intellectual framework that depicts how we can understand not only the change of its meaning, but also the “emergence” of new forms of computations. Full article
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