Vestibular Perception: A Key Role in Motion Sickness and Visually Induced Motion Sickness

A special issue of Brain Sciences (ISSN 2076-3425). This special issue belongs to the section "Systems Neuroscience".

Deadline for manuscript submissions: closed (18 March 2023) | Viewed by 4020

Special Issue Editor


E-Mail Website
Guest Editor
Department of Physiology and Biophysics, Howard University, Washington, DC 20059, USA
Interests: eye movements; movement detection; self-movement; parietal cortex; VOR; opto-kinetic; evolution
Special Issues, Collections and Topics in MDPI journals

Special Issue Information

Dear Colleagues,

Motion sickness is a sensory syndrome or disorder that has been widely known since ancient times with the advent of non-pedestrian transportation. It is recognized and diagnosed according to criteria recently stated by the Barany Society and can group together different entities: motion sickness, visually induced motion sickness and the resulting disembarkation sickness. The current pathophysiological mechanisms remain poorly understood, and it is clear that the networks underlying motion sickness remain a grey area to be explored with new means of investigation in neuroscience mainly the vestibular system and emotional related system/network. Although it is well known to the general public, there is a poor relationship between sensory neuroscience and clinical practice. At the interface between the sensory (visual, auditory, vestibular and somesthesic), emotional and hypothalamo-vegetative components, motion sickness indicates a functional disorder in the integration and/or abnormal interpretation of an “artificial” motion or a dynamic environment.

The digital and robotic technological development of autonomous cars, immersive simulators for professional training (civil and military), gaming, or the future metaverse network using virtual reality make motion sickness a physiological lock that should serve as a scientific, economic and industrial lever to develop large-scale research projects, both fundamental and applied, and effective countermeasures.

This Special Issue aims to review the physiopathology of motion sickness, the emotional aspects, the most recent advances in rehabilitation concepts, and perspectives on the next generation of means of transportation and of virtual reality and simulator systems.

Prof. Dr. Werner M. Graf
Guest Editor

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Brain Sciences is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2200 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • vestibular system
  • visual system
  • virtual reality
  • autonomous car
  • space travel
  • simulator
  • industry
  • human–machine interface
  • cave system
  • gaming
  • vestibular stimulation

Benefits of Publishing in a Special Issue

  • Ease of navigation: Grouping papers by topic helps scholars navigate broad scope journals more efficiently.
  • Greater discoverability: Special Issues support the reach and impact of scientific research. Articles in Special Issues are more discoverable and cited more frequently.
  • Expansion of research network: Special Issues facilitate connections among authors, fostering scientific collaborations.
  • External promotion: Articles in Special Issues are often promoted through the journal's social media, increasing their visibility.
  • e-Book format: Special Issues with more than 10 articles can be published as dedicated e-books, ensuring wide and rapid dissemination.

Further information on MDPI's Special Issue polices can be found here.

Published Papers (1 paper)

Order results
Result details
Select all
Export citation of selected articles as:

Research

15 pages, 11761 KiB  
Article
Neural Research on Depth Perception and Stereoscopic Visual Fatigue in Virtual Reality
by Mei Guo, Kang Yue, Haochen Hu, Kai Lu, Yu Han, Shanshan Chen and Yue Liu
Brain Sci. 2022, 12(9), 1231; https://doi.org/10.3390/brainsci12091231 - 11 Sep 2022
Cited by 5 | Viewed by 3322
Abstract
Virtual reality (VR) technology provides highly immersive depth perception experiences; nevertheless, stereoscopic visual fatigue (SVF) has become an important factor currently hindering the development of VR applications. However, there is scant research on the underlying neural mechanism of SVF, especially those induced by [...] Read more.
Virtual reality (VR) technology provides highly immersive depth perception experiences; nevertheless, stereoscopic visual fatigue (SVF) has become an important factor currently hindering the development of VR applications. However, there is scant research on the underlying neural mechanism of SVF, especially those induced by VR displays, which need further research. In this paper, a Go/NoGo paradigm based on disparity variations is proposed to induce SVF associated with depth perception, and the underlying neural mechanism of SVF in a VR environment was investigated. The effects of disparity variations as well as SVF on the temporal characteristics of visual evoked potentials (VEPs) were explored. Point-by-point permutation statistical with repeated measures ANOVA results revealed that the amplitudes and latencies of the posterior VEP component P2 were modulated by disparities, and posterior P2 amplitudes were modulated differently by SVF in different depth perception situations. Cortical source localization analysis was performed to explore the original cortex areas related to certain fatigue levels and disparities, and the results showed that posterior P2 generated from the precuneus could represent depth perception in binocular vision, and therefore could be performed to distinguish SVF induced by disparity variations. Our findings could help to extend an understanding of the neural mechanisms underlying depth perception and SVF as well as providing beneficial information for improving the visual experience in VR applications. Full article
Show Figures

Figure 1

Back to TopTop