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Virtual Worlds, Volume 3, Issue 1

2024 March - 7 articles

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Articles (7)

  • Article
  • Open Access
1 Citations
3,589 Views
22 Pages

Motion Capture in Mixed-Reality Applications: A Deep Denoising Approach

  • André Correia Gonçalves,
  • Rui Jesus and
  • Pedro Mendes Jorge

Motion capture is a fundamental technique in the development of video games and in film production to animate a virtual character based on the movements of an actor, creating more realistic animations in a short amount of time. One of the ways to obt...

  • Article
  • Open Access
2 Citations
2,767 Views
20 Pages

Diminished reality (DR) is a technology in which a background image is overwritten on a real object to make it appear as if the object has been removed from real space. This paper presents a real-time DR application that employs deep learning. A DR a...

  • Article
  • Open Access
2 Citations
2,246 Views
21 Pages

In this contribution, we propose a hybrid interaction technique that integrates near-field and object-space interaction techniques for manipulating objects at a distance in virtual reality (VR). The objective of the hybrid interaction technique was t...

  • Article
  • Open Access
45 Citations
15,748 Views
32 Pages

Background: Given that VR is used in multiple domains, understanding the effects of cybersickness on human cognition and motor skills and the factors contributing to cybersickness is becoming increasing important. This study aimed to explore the pred...

  • Article
  • Open Access
2 Citations
2,992 Views
22 Pages

3D audio spatializers for Virtual Reality (VR) can use the acoustic properties of the surfaces of a visualised game space to calculate a matching reverb. However, this approach could lead to reverbs that impair the tasks performed in such a space, su...

  • Feature Paper
  • Article
  • Open Access
7 Citations
5,635 Views
19 Pages

Designing virtual characters that are capable of reflecting a sense of personality is a key goal in research and applications in virtual reality and computer graphics. More and more research efforts are dedicated to investigating approaches to constr...

  • Article
  • Open Access
2,252 Views
20 Pages

Design and Evaluation of an Asynchronous VR Exploration System for Architectural Design Discussion Content

  • Hsuan-Ming Chang,
  • Ting-Wei Hsu,
  • Ming-Han Tsai,
  • Sabarish V. Babu and
  • Jung-Hong Chuang

Design discussion is crucial in the architectural design process. To enhance the spatial understanding of 3D space and discussion effectiveness, recently, some systems have been proposed to support design discussion interactively in an immersive virt...

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Virtual Worlds - ISSN 2813-2084